https://github.com/thebirk/odin-al
OpenAL binding for Odin
https://github.com/thebirk/odin-al
Last synced: about 2 months ago
JSON representation
OpenAL binding for Odin
- Host: GitHub
- URL: https://github.com/thebirk/odin-al
- Owner: thebirk
- License: mit
- Created: 2017-10-09T13:23:26.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-08-09T17:03:09.000Z (almost 7 years ago)
- Last Synced: 2025-01-31T18:37:42.170Z (3 months ago)
- Homepage:
- Size: 15.6 KB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-odin - OpenAL - platform 3D audio API | [MIT](https://github.com/thebirk/odin-al/blob/master/LICENSE) | Gamedev, Audio | (Bindings / Vendor)
- awesome-odin - OpenAL - platform 3D audio API | [MIT](https://github.com/thebirk/odin-al/blob/master/LICENSE) | Gamedev, Audio | (Bindings / Vendor)
README
# odin-al
OpenAL binding for OdinLinux and windows support.
On Linux it finds the shared library
On windows you need to have OpenAL32.lib inside this repoI recommend cloning this repo into Odin's shared collection
```bash
cd Odin/shared
git clone https://github.com/thebirk/odin-al.git
```And then include it using
```go
import "shared:odin-al/al"
import "shared:odin-al/alc"
```