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https://github.com/thecymaera/minecraft-sky-torch
https://github.com/thecymaera/minecraft-sky-torch
Last synced: 1 day ago
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- Host: GitHub
- URL: https://github.com/thecymaera/minecraft-sky-torch
- Owner: TheCymaera
- Created: 2024-10-13T01:28:33.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2024-10-14T02:36:44.000Z (3 months ago)
- Last Synced: 2024-10-17T06:24:32.135Z (2 months ago)
- Language: Kotlin
- Size: 27.3 KB
- Stars: 51
- Watchers: 2
- Forks: 4
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# Sky Torch
## Introduction
This plugin was developed for a video:
[Orbital Laser in Minecraft (Sky Torch)](https://youtu.be/OKXTGbp6AMk)## Installation
1. Download the JAR from the [releases page](https://github.com/TheCymaera/minecraft-sky-torch/releases/).
2. Set up a [Paper](https://papermc.io/downloads) or [Spigot](https://getbukkit.org/download/spigot) server. (Instructions below)
3. Add the JAR to the `plugins` folder.
4. Download the world folder from [Planet Minecraft](https://www.planetminecraft.com/project/ambertry-forest/).
- This is optional. You can use any world you like.
5. Place the world folder in the server directory. Name it `world`.## Running a Server
1. Download a 1.21 server JAR from [Paper](https://papermc.io/downloads) or [Spigot](https://getbukkit.org/download/spigot).
2. Run the following command `java -Xmx1024M -Xms1024M -jar server.jar nogui`.
3. I typically use the Java runtime bundled with my Minecraft installation so as to avoid version conflicts.
- In Modrinth, you can find the Java runtime location inside the profile options menu.
4. Accept the EULA by changing `eula=false` to `eula=true` in the `eula.txt` file.
5. Join the server with `localhost` as the IP address.## Commands
Autocomplete will show available options.
```
# Get control items
/items# Load an options preset
/preset# Reload options (after editing the config file manually)
/reload_config# Change the laser's scale
/scale
```## Development
1. Clone or download the repo.
2. Run Maven `package` to build the plugin. The resulting JAR will be in the `target` folder.
3. For convenience, set up a symlink and add the link to the server `plugins` folder.
- Windows: `mklink /D newFile.jar originalFile.jar`
- Mac/Linux: `ln -s originalFile.jar newFile.jar `## License
You may use the plugin and source code for both commercial or non-commercial purposes.Attribution is appreciated but not due.
Do not resell without making substantial changes.