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https://github.com/thedudefromci/bonescubed

A Unity package for working with procedural voxel environments.
https://github.com/thedudefromci/bonescubed

Last synced: 2 months ago
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A Unity package for working with procedural voxel environments.

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[![openupm](https://img.shields.io/npm/v/net.whg.bonescubed?label=openupm&registry_uri=https://package.openupm.com)](https://openupm.com/packages/net.whg.bonescubed/)
![Tests](https://github.com/whg/bonescubed/workflows/Tests/badge.svg)
[![License: MIT](https://img.shields.io/badge/License-MIT-green.svg)](https://opensource.org/licenses/MIT)

# Bones³

The core Unity package for the Bones³ library. Provides a framework for creating and editing voxel environments as well as many helpful utility functions for operating within this environments.

- [How to use](#how-to-use)
- [Install](#install)
- [via OpenUPM](#via-openupm)
- [via Git URL](#via-git-url)
- [Configuration](#configuration)

## How to use

*Work In Progress*

## Install

### via OpenUPM

The package is also available on the [openupm registry](https://openupm.com/packages/com.whg.bonescubed). You can install it eg. via [openupm-cli](https://github.com/openupm/openupm-cli).

```
openupm add com.whg.awgen-core
```

### via Git URL

Open `Packages/manifest.json` with your favorite text editor. Add following line to the dependencies block:
```json
{
"dependencies": {
"net.whg.bonescubed": "https://github.com/TheDudeFromCI/BonesCubed.git"
}
}
```

## Configuration

*Work In Progress*

## License

MIT License

Copyright © 2022 Wraithaven Games