https://github.com/themitosan/r3-auto-map-gen
This app creates an node-conected map on the go for classic resident evil games.
https://github.com/themitosan/r3-auto-map-gen
auto bio bio1 bio2 bio3 biohazard classic html5 js map mod modding nw nwjs re re3 resident-evil-1 resident-evil-2 resident-evil-3
Last synced: about 2 months ago
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This app creates an node-conected map on the go for classic resident evil games.
- Host: GitHub
- URL: https://github.com/themitosan/r3-auto-map-gen
- Owner: themitosan
- License: gpl-2.0
- Created: 2023-05-18T10:03:44.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2025-07-10T12:42:58.000Z (3 months ago)
- Last Synced: 2025-07-10T19:58:02.106Z (3 months ago)
- Topics: auto, bio, bio1, bio2, bio3, biohazard, classic, html5, js, map, mod, modding, nw, nwjs, re, re3, resident-evil-1, resident-evil-2, resident-evil-3
- Language: JavaScript
- Homepage: https://themitosan.github.io
- Size: 8.24 MB
- Stars: 6
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
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R3 Auto Map Gen
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This app creates an node-conected room map for classic Resident Evil games.
## How to install
- Download [latest release](https://github.com/themitosan/R3-Auto-Map-Gen/releases) _(or the latest build from [GitHub Actions](https://github.com/themitosan/R3-Auto-Map-Gen/actions))_
- Extract the zip on a _cool-looking_ place
- Run `R3 Auto Map Gen.exe`
- Click on `App Setup`, select your game executable and then insert ram positions for current stage and room....If everything is fine, just open your game - go to main menu and then click on `Hook game process`.
## How this thing works?
- Open your game, start hook, transition from one room to other and **see the magic**!
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## Where this thing can be helpful?
_...Do you have heard about the word of **[BioRand](https://github.com/IntelOrca/biorand)**?_## Shortcuts
You can find a list with all available shortcuts on `help.txt`.## How to build
> [!IMPORTANT]\
> Make sure to have latest [node.js](https://nodejs.org) version installed!- Run `npm run build-normal` for common build or `npm run build-sdk` for debug build.
- You can also use `npm run build-normal-wine` or `npm run build-sdk-wine` to compile a version that plays nicer with [wine](https://www.winehq.org) compat layer.If everything is okay, binaries will be available on `build/r3_auto_map_gen/`.
## Other OS?
You can run this app using [Wine](https://www.winehq.org) compat layer.
In order to read current game, **make sure to run it under the same prefix**....or run R3 Auto Map Gen **with same RE wine args!**
```shell
# Use this command below to run Resident Evil 3: Nemesis + Classic Rebirth DLL
WINEDLLOVERRIDES="ddraw.dll=n,b" wine R3\ Auto\ Map\ Gen.exe# Steam Deck / Proton? Sure! Use add this command to launch options:
WINEDLLOVERRIDES="ddraw.dll=n,b" %command%
```
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_(R3 Auto Map Gen wine version running on Cinnamon, Arch Linux)_
## External plugins on this project
- [memoryjs](https://github.com/rob--/memoryjs) from [Rob--](https://github.com/rob--)
- [zip-a-folder](https://npmjs.com/package/zip-a-folder) from [maugenst](https://github.com/maugenst)
- [TMS.js](https://github.com/themitosan/TMS.js) from [TheMitoSan](https://github.com/themitosan) _Hi!_
_[BioRand](https://github.com/IntelOrca/biorand) is a Classic Resident Evil Randomizer created by [IntelOrca](https://github.com/IntelOrca)._
_Some parts from this project was obtained from [R3ditor V2](https://github.com/themitosan/R3ditor-V2) and R3V3._
_Code Veronica database was created using [Evil Resource](https://evilresource.com/resident-evil-code-veronica/maps) as reference._