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https://github.com/theopnv/pacman
Exactly what the title says
https://github.com/theopnv/pacman
Last synced: about 9 hours ago
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Exactly what the title says
- Host: GitHub
- URL: https://github.com/theopnv/pacman
- Owner: theopnv
- License: other
- Created: 2016-12-05T22:29:04.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2016-12-27T14:43:20.000Z (almost 8 years ago)
- Last Synced: 2024-09-10T02:00:03.229Z (2 months ago)
- Language: C
- Homepage:
- Size: 30.9 MB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Pacman
This is a small project written in C on my free-time. It is still under development, and may not be playable with a full experience.
## Installation
To be compiled, this project requires the SDL2 librairy, plus SDL_ttf, SDL_image and SDL_mixer. Install them first on your system
* `$ make` to build the project and get the binary file.
* `$ make clean` to remove compilation filesTo write available logs in the log file, execute the game with the `--debug` argument.
## Project
Updates are programmed to take place on a regular basis. On the first time, I'll focus on stability and performance updates, but very soon, new features will be implemented !
A public [Trello board](https://trello.com/b/x6A6RNEA) is linked to this repository. It lists all the updates soon available.## Map editor
The game is implemented in a way that lets you create your own map - though this feature may not be well supported. I built a "map code" with letter, which isn't very ergonomic, I know. If you want more details I advise you to look at how the default map is built, in ressources/maps/. Keep in mind that pacman maps always have to be 28 tiles large and 31 long.