https://github.com/thesoenke/proceduralterrain
Procedural voxel terrain generation in Unity
https://github.com/thesoenke/proceduralterrain
procedural terrain unity voxel
Last synced: about 1 month ago
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Procedural voxel terrain generation in Unity
- Host: GitHub
- URL: https://github.com/thesoenke/proceduralterrain
- Owner: theSoenke
- License: mit
- Created: 2016-11-24T11:04:08.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2020-05-19T18:46:33.000Z (about 5 years ago)
- Last Synced: 2025-04-02T05:08:37.450Z (about 2 months ago)
- Topics: procedural, terrain, unity, voxel
- Language: C#
- Homepage:
- Size: 48.8 MB
- Stars: 378
- Watchers: 28
- Forks: 43
- Open Issues: 3
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Procedural Voxel Terrain Generation
### Setup
git clone --recursive https://github.com/theSoenke/ProceduralTerrain### Screenshots

### Acknowledgments
Developed as part of my bachelor thesis at the University Hamburg in the [HCI research group](https://www.inf.uni-hamburg.de/en/inst/ab/hci.html).