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https://github.com/thetoriqul/own-adventure-game
The code is written in Python and simulates a text-based adventure game. It presents the player with choices that lead to different outcomes.
https://github.com/thetoriqul/own-adventure-game
Last synced: 3 days ago
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The code is written in Python and simulates a text-based adventure game. It presents the player with choices that lead to different outcomes.
- Host: GitHub
- URL: https://github.com/thetoriqul/own-adventure-game
- Owner: TheToriqul
- Created: 2024-02-07T06:39:16.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2024-02-10T07:00:57.000Z (9 months ago)
- Last Synced: 2024-02-11T07:33:00.922Z (9 months ago)
- Language: Python
- Homepage:
- Size: 9.77 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
## The Enigmatic Woods: An Adventure Awaits!
Welcome, brave adventurer, to the mysterious Enigmatic Woods! As you step through the dappled sunlight filtering through ancient trees, two paths diverge before you. Will you venture left to the whispering pines, or follow the right path towards the gurgling stream?
**Your choices shape your destiny.**
**Left to the Whispering Pines:**
* **Drink from the shimmering pool:** Gain mystical power and navigate the woods with confidence.
* **Admire the pool's beauty:** Get lost in its allure and succumb to the encroaching darkness.
* **Hesitate:** Wander aimlessly, swallowed by the silence of the woods.**Right to the Gurgling Stream:**
* **Cross the rickety bridge:** Face peril as the bridge gives way. Fight the current or surrender to the stream's wisdom.
* **Follow the stream:** Discover a hidden cave behind a waterfall. Enter to receive cryptic advice from a talking raven. Heed its words or ignore its wisdom at your own peril.
* **Hesitate:** Miss the hidden opportunity and continue along the stream, forever wondering what lay within.Remember, **courage and curiosity are key** in the Enigmatic Woods. Make your choices wisely, adventurer, and conquer the challenges that await!
**Will you emerge victorious or succumb to the woods' mysteries? The choice is yours!**
## Explanation of the code:
**Overall Structure:**
The code is written in Python and simulates a text-based adventure game. It presents the player with choices that lead to different outcomes.
**Step-by-Step Explanation:**
1. **Introduction:**
- `name = input("What's your name, brave adventurer? ")` asks the player for their name and stores it in the `name` variable.
- `print("Welcome to the Enigmatic Woods, " + name + "!")` greets the player using their name.2. **First Choice:**
- `print("...two paths before you. Left to the Whispering Pines, right to the Gurgling Stream. Which calls to you? (left/right)")` presents the player with two options and asks for their choice.
- `choice = input().lower()` stores the player's choice (left or right) in lowercase in the `choice` variable.3. **Functions:**
- `def win(message):` defines a function called `win` that takes a message as input and prints it, along with a congratulatory message for the player.
- `def lose(message):` defines a function called `lose` that takes a message as input and prints it, along with an encouraging message for the player.4. **Left Path:**
- `if choice == "left":` checks if the player chose "left".
- `print("...you find a shimmering pool. Drink (drink) or admire (admire)?")` presents the player with two options at the pool.
- `action = input().lower()` stores the player's choice (drink or admire) in lowercase in the `action` variable.
- `if action == "drink":` calls the `win` function if the player drinks from the pool.
- `elif action == "admire":` calls the `lose` function if the player admires the pool and gets lost.
- `else:` calls the `lose` function if the player makes an invalid choice.5. **Right Path:**
- `elif choice == "right":` checks if the player chose "right".
- Similar structure to the left path, with different options at the bridge and cave, leading to win or lose functions based on player choices.6. **Invalid Choice:**
- `else:` handles cases where the player enters an invalid choice, calling the `lose` function.7. **Outro:**
- `print("Thank you for playing, " + name + "! ...")` thanks the player for playing and encourages them to return.**Key Concepts for New Programmers:**
* **Variables:** Storing information like the player's name and choice.
* **Input:** Getting input from the player using `input()`.
* **Conditional Statements:** Using `if`, `elif`, and `else` to check conditions and execute different code blocks.
* **Functions:** Defining reusable blocks of code with `def`.
* **Strings:** Text data like messages and player choices.
* **User Interaction:** The game prompts the player for choices and reacts based on their input.This explanation aims to break down the code into simpler parts for new programmers like me to understand. Feel free to ask any further questions you have about specific aspects of the code!