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https://github.com/thibautre/go-raytracer
A simple raytracer written in Go / Golang
https://github.com/thibautre/go-raytracer
Last synced: 17 days ago
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A simple raytracer written in Go / Golang
- Host: GitHub
- URL: https://github.com/thibautre/go-raytracer
- Owner: thibautRe
- Created: 2015-04-16T10:39:27.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2015-04-21T15:21:48.000Z (over 9 years ago)
- Last Synced: 2024-11-06T09:12:51.180Z (2 months ago)
- Language: Go
- Size: 289 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Go-Raytracer
An open-source Raytracer written in Golang
## Examples
![Show1](https://raw.github.com/thibautRe/go-raytracer/master/render/show1.png)
50 samples, 1 max recursion![Show2](https://raw.github.com/thibautRe/go-raytracer/master/render/show2.png)
100 samples, 0 max recursion## Usage
Run it with `go run main.go`. The scene file is written `main.go` file.
### Scene file description
See [tests/](https://github.com/thibautRe/Go-raytracer/tree/master/tests) to have some examples of scene files.