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https://github.com/thlorenz/pong.asm
pong game written in assembly for i386 (32-bit) architecture.
https://github.com/thlorenz/pong.asm
Last synced: 15 days ago
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pong game written in assembly for i386 (32-bit) architecture.
- Host: GitHub
- URL: https://github.com/thlorenz/pong.asm
- Owner: thlorenz
- License: mit
- Created: 2015-04-18T20:29:41.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2021-02-05T18:19:03.000Z (almost 4 years ago)
- Last Synced: 2024-10-18T03:46:34.389Z (19 days ago)
- Language: Assembly
- Size: 16.6 KB
- Stars: 23
- Watchers: 2
- Forks: 12
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# pong.asm
pong game written in assembly for i386 (32-bit) architecture.
Compiles and runs on any Linux (including 64-bit versions).
## Status
Got a moving pong ball yay \o/ -- yeah it's not much, but assembly is hard right? More to come, stay tuned.
![assets/moving-ball.gif](assets/moving-ball.gif)
## Installation
```sh
git clone [email protected]:thlorenz/pong.asm.git
```## Install Dependencies and Build
pong.asm depends on lots of library functions from [lib.asm](https://github.com/thlorenz/lib.asm).
In order to install them and build do the following:
```sh
make deps && make
```## Code
Code is well documented to help people like me who are just starting out with assembly understand and learn from it.
## License
MIT