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https://github.com/thoas/Go-funk
A modern Go utility library which provides helpers (map, find, contains, filter, ...)
https://github.com/thoas/Go-funk
Last synced: 2 months ago
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A modern Go utility library which provides helpers (map, find, contains, filter, ...)
- Host: GitHub
- URL: https://github.com/thoas/Go-funk
- Owner: thoas
- License: mit
- Created: 2016-12-30T13:55:15.000Z (almost 8 years ago)
- Default Branch: main
- Last Pushed: 2024-07-24T11:49:17.000Z (5 months ago)
- Last Synced: 2024-10-14T13:44:34.021Z (2 months ago)
- Language: Go
- Homepage:
- Size: 318 KB
- Stars: 4,765
- Watchers: 40
- Forks: 272
- Open Issues: 8
-
Metadata Files:
- Readme: README.rst
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
go-funk
=======.. image:: https://secure.travis-ci.org/thoas/go-funk.svg?branch=master
:alt: Build Status
:target: http://travis-ci.org/thoas/go-funk.. image:: https://godoc.org/github.com/thoas/go-funk?status.svg
:alt: GoDoc
:target: https://pkg.go.dev/github.com/thoas/go-funk.. image:: https://goreportcard.com/badge/github.com/thoas/go-funk
:alt: Go report
:target: https://goreportcard.com/report/github.com/thoas/go-funk``go-funk`` is a modern Go library based on reflect_.
Generic helpers rely on reflect_, be careful this code runs exclusively on runtime so you must have a good test suite.
These helpers have started as an experiment to learn reflect_. It may look like lodash_ in some aspects but
it will have its own roadmap. lodash_ is an awesome library with a lot of work behind it, all features included in
``go-funk`` come from internal use cases.You can also find typesafe implementation in the godoc_.
Why this name?
--------------Long story, short answer because ``func`` is a reserved word in Go, I wanted something similar.
Initially this project was named ``fn`` I don't need to explain why that was a bad idea for french speakers :)
Let's ``funk``!
.. image:: https://media.giphy.com/media/3oEjHQKtDXpeGN9rW0/giphy.gif
<3
Installation
------------.. code-block:: bash
go get github.com/thoas/go-funk
Usage
-----.. code-block:: go
import "github.com/thoas/go-funk"
These examples will be based on the following data model:
.. code-block:: go
type Foo struct {
ID int
FirstName string `tag_name:"tag 1"`
LastName string `tag_name:"tag 2"`
Age int `tag_name:"tag 3"`
}func (f Foo) TableName() string {
return "foo"
}With fixtures:
.. code-block:: go
f := &Foo{
ID: 1,
FirstName: "Foo",
LastName: "Bar",
Age: 30,
}You can import ``go-funk`` using a basic statement:
.. code-block:: go
import "github.com/thoas/go-funk"
funk.Contains
.............Returns true if an element is present in a iteratee (slice, map, string).
One frustrating thing in Go is to implement ``contains`` methods for each type, for example:
.. code-block:: go
func ContainsInt(s []int, e int) bool {
for _, a := range s {
if a == e {
return true
}
}
return false
}this can be replaced by ``funk.Contains``:
.. code-block:: go
// slice of string
funk.Contains([]string{"foo", "bar"}, "bar") // true// slice of Foo ptr
funk.Contains([]*Foo{f}, f) // true
funk.Contains([]*Foo{f}, func (foo *Foo) bool {
return foo.ID == f.ID
}) // true
funk.Contains([]*Foo{f}, nil) // falseb := &Foo{
ID: 2,
FirstName: "Florent",
LastName: "Messa",
Age: 28,
}funk.Contains([]*Foo{f}, b) // false
// string
funk.Contains("florent", "rent") // true
funk.Contains("florent", "foo") // false// even map
funk.Contains(map[int]string{1: "Florent"}, 1) // true
funk.Contains(map[int]string{1: "Florent"}, func(key int, name string) bool {
return key == 1 // or `name == "Florent"` for the value type
}) // truesee also, typesafe implementations: ContainsInt_, ContainsInt64_, ContainsFloat32_, ContainsFloat64_, ContainsString_
.. _ContainsFloat32: https://godoc.org/github.com/thoas/go-funk#ContainsFloat32
.. _ContainsFloat64: https://godoc.org/github.com/thoas/go-funk#ContainsFloat64
.. _ContainsInt: https://godoc.org/github.com/thoas/go-funk#ContainsInt
.. _ContainsInt64: https://godoc.org/github.com/thoas/go-funk#ContainsInt64
.. _ContainsString: https://godoc.org/github.com/thoas/go-funk#ContainsStringfunk.Intersect
..............Returns the intersection between two collections.
.. code-block:: go
funk.Intersect([]int{1, 2, 3, 4}, []int{2, 4, 6}) // []int{2, 4}
funk.Intersect([]string{"foo", "bar", "hello", "bar"}, []string{"foo", "bar"}) // []string{"foo", "bar"}see also, typesafe implementations: IntersectString
.. IntersectString: https://godoc.org/github.com/thoas/go-funk#IntersectString
funk.Difference
..............Returns the difference between two collections.
.. code-block:: go
funk.Difference([]int{1, 2, 3, 4}, []int{2, 4, 6}) // []int{1, 3}, []int{6}
funk.Difference([]string{"foo", "bar", "hello", "bar"}, []string{"foo", "bar"}) // []string{"hello"}, []string{}see also, typesafe implementations: DifferenceString
.. DifferenceString: https://godoc.org/github.com/thoas/go-funk#DifferenceString
funk.IndexOf
............Gets the index at which the first occurrence of a value is found in an array or return -1
if the value cannot be found... code-block:: go
// slice of string
funk.IndexOf([]string{"foo", "bar"}, "bar") // 1
funk.IndexOf([]string{"foo", "bar"}, func(value string) bool {
return value == "bar"
}) // 1
funk.IndexOf([]string{"foo", "bar"}, "gilles") // -1see also, typesafe implementations: IndexOfInt_, IndexOfInt64_, IndexOfFloat32_, IndexOfFloat64_, IndexOfString_
.. _IndexOfFloat32: https://godoc.org/github.com/thoas/go-funk#IndexOfFloat32
.. _IndexOfFloat64: https://godoc.org/github.com/thoas/go-funk#IndexOfFloat64
.. _IndexOfInt: https://godoc.org/github.com/thoas/go-funk#IndexOfInt
.. _IndexOfInt64: https://godoc.org/github.com/thoas/go-funk#IndexOfInt64
.. _IndexOfString: https://godoc.org/github.com/thoas/go-funk#IndexOfStringfunk.LastIndexOf
................Gets the index at which the last occurrence of a value is found in an array or return -1
if the value cannot be found... code-block:: go
// slice of string
funk.LastIndexOf([]string{"foo", "bar", "bar"}, "bar") // 2
funk.LastIndexOf([]string{"foo", "bar", "bar"}, func(value string) bool {
return value == "bar"
}) // 2
funk.LastIndexOf([]string{"foo", "bar"}, "gilles") // -1see also, typesafe implementations: LastIndexOfInt_, LastIndexOfInt64_, LastIndexOfFloat32_, LastIndexOfFloat64_, LastIndexOfString_
.. _LastIndexOfFloat32: https://godoc.org/github.com/thoas/go-funk#LastIndexOfFloat32
.. _LastIndexOfFloat64: https://godoc.org/github.com/thoas/go-funk#LastIndexOfFloat64
.. _LastIndexOfInt: https://godoc.org/github.com/thoas/go-funk#LastIndexOfInt
.. _LastIndexOfInt64: https://godoc.org/github.com/thoas/go-funk#LastIndexOfInt64
.. _LastIndexOfString: https://godoc.org/github.com/thoas/go-funk#LastIndexOfStringfunk.ToMap
..........Transforms a slice or an array of structs to a map based on a ``pivot`` field.
.. code-block:: go
f := &Foo{
ID: 1,
FirstName: "Gilles",
LastName: "Fabio",
Age: 70,
}b := &Foo{
ID: 2,
FirstName: "Florent",
LastName: "Messa",
Age: 80,
}results := []*Foo{f, b}
mapping := funk.ToMap(results, "ID") // map[int]*Foo{1: f, 2: b}
funk.ToSet
..........Transforms an array or a slice to a set (a map with zero-size values).
.. code-block:: go
f := Foo{
ID: 1,
FirstName: "Gilles",
LastName: "Fabio",
Age: 70,
}b := Foo{
ID: 2,
FirstName: "Florent",
LastName: "Messa",
Age: 80,
}mapping := funk.ToSet([]Foo{f, b}) // map[Foo]stuct{}{f: struct{}{}, b: struct{}{}}
mapping := funk.ToSet([4]int{1, 1, 2, 2}) // map[int]struct{}{1: struct{}{}, 2: struct{}{}}
funk.Filter
...........Filters a slice based on a predicate.
.. code-block:: go
r := funk.Filter([]int{1, 2, 3, 4}, func(x int) bool {
return x%2 == 0
}) // []int{2, 4}see also, typesafe implementations: FilterInt_, FilterInt64_, FilterFloat32_, FilterFloat64_, FilterString_
.. _FilterFloat32: https://godoc.org/github.com/thoas/go-funk#FilterFloat32
.. _FilterFloat64: https://godoc.org/github.com/thoas/go-funk#FilterFloat64
.. _FilterInt: https://godoc.org/github.com/thoas/go-funk#FilterInt
.. _FilterInt64: https://godoc.org/github.com/thoas/go-funk#FilterInt64
.. _FilterString: https://godoc.org/github.com/thoas/go-funk#FilterStringfunk.Reduce
...........Reduces an iteratee based on an accumulator function or operation rune for numbers.
.. code-block:: go
// Using operation runes. '+' and '*' only supported.
r := funk.Reduce([]int{1, 2, 3, 4}, '+', float64(0)) // 10
r := funk.Reduce([]int{1, 2, 3, 4}, '*', 1) // 24// Using accumulator function
r := funk.Reduce([]int{1, 2, 3, 4}, func(acc float64, num int) float64 {
return acc + float64(num)
}, float64(0)) // 10r := funk.Reduce([]int{1, 2, 3, 4}, func(acc string, num int) string {
return acc + fmt.Sprint(num)
}, "") // "1234"funk.Find
.........Finds an element in a slice based on a predicate.
.. code-block:: go
r := funk.Find([]int{1, 2, 3, 4}, func(x int) bool {
return x%2 == 0
}) // 2see also, typesafe implementations: FindInt_, FindInt64_, FindFloat32_, FindFloat64_, FindString_
.. _FindFloat32: https://godoc.org/github.com/thoas/go-funk#FindFloat32
.. _FindFloat64: https://godoc.org/github.com/thoas/go-funk#FindFloat64
.. _FindInt: https://godoc.org/github.com/thoas/go-funk#FindInt
.. _FindInt64: https://godoc.org/github.com/thoas/go-funk#FindInt64
.. _FindString: https://godoc.org/github.com/thoas/go-funk#FindStringfunk.Map
........Manipulates an iteratee (map, slice) and transforms it to another type:
* map -> slice
* map -> map
* slice -> map
* slice -> slice.. code-block:: go
r := funk.Map([]int{1, 2, 3, 4}, func(x int) int {
return x * 2
}) // []int{2, 4, 6, 8}r := funk.Map([]int{1, 2, 3, 4}, func(x int) string {
return "Hello"
}) // []string{"Hello", "Hello", "Hello", "Hello"}r = funk.Map([]int{1, 2, 3, 4}, func(x int) (int, int) {
return x, x
}) // map[int]int{1: 1, 2: 2, 3: 3, 4: 4}mapping := map[int]string{
1: "Florent",
2: "Gilles",
}r = funk.Map(mapping, func(k int, v string) int {
return k
}) // []int{1, 2}r = funk.Map(mapping, func(k int, v string) (string, string) {
return fmt.Sprintf("%d", k), v
}) // map[string]string{"1": "Florent", "2": "Gilles"}funk.FlatMap
............Manipulates an iteratee (map, slice) and transforms it to to a flattened collection of another type:
* map -> slice
* slice -> slice.. code-block:: go
r := funk.FlatMap([][]int{{1, 2}, {3, 4}}, func(x []int) []int {
return append(x, 0)
}) // []int{1, 2, 0, 3, 4, 0}mapping := map[string][]int{
"Florent": {1, 2},
"Gilles": {3, 4},
}r = funk.FlatMap(mapping, func(k string, v []int) []int {
return v
}) // []int{1, 2, 3, 4}funk.Get
........Retrieves the value at path of struct(s) or map(s).
.. code-block:: go
var bar *Bar = &Bar{
Name: "Test",
Bars: []*Bar{
&Bar{
Name: "Level1-1",
Bar: &Bar{
Name: "Level2-1",
},
},
&Bar{
Name: "Level1-2",
Bar: &Bar{
Name: "Level2-2",
},
},
},
}var foo *Foo = &Foo{
ID: 1,
FirstName: "Dark",
LastName: "Vador",
Age: 30,
Bar: bar,
Bars: []*Bar{
bar,
bar,
},
}funk.Get([]*Foo{foo}, "Bar.Bars.Bar.Name") // []string{"Level2-1", "Level2-2"}
funk.Get(foo, "Bar.Bars.Bar.Name") // []string{"Level2-1", "Level2-2"}
funk.Get(foo, "Bar.Name") // Test``funk.Get`` also support ``map`` values:
.. code-block:: go
bar := map[string]interface{}{
"Name": "Test",
}foo1 := map[string]interface{}{
"ID": 1,
"FirstName": "Dark",
"LastName": "Vador",
"Age": 30,
"Bar": bar,
}foo2 := &map[string]interface{}{
"ID": 1,
"FirstName": "Dark",
"LastName": "Vador",
"Age": 30,
"Labels": map[string]interface{} {
"example.com/hello": "world",
},
} // foo2.Bar is nilfunk.Get(bar, "Name") // "Test"
funk.Get([]map[string]interface{}{foo1, foo2}, "Bar.Name") // []string{"Test"}
funk.Get(foo2, "Bar.Name") // nil
funk.Get(foo2, `Labels."example.com/hello"`) // world``funk.Get`` also handles ``nil`` values:
.. code-block:: go
bar := &Bar{
Name: "Test",
}foo1 := &Foo{
ID: 1,
FirstName: "Dark",
LastName: "Vador",
Age: 30,
Bar: bar,
}foo2 := &Foo{
ID: 1,
FirstName: "Dark",
LastName: "Vador",
Age: 30,
} // foo2.Bar is nilfunk.Get([]*Foo{foo1, foo2}, "Bar.Name") // []string{"Test"}
funk.Get(foo2, "Bar.Name") // nilfunk.GetOrElse
..............Retrieves the value of the pointer or default.
.. code-block:: go
str := "hello world"
GetOrElse(&str, "foobar") // string{"hello world"}
GetOrElse(str, "foobar") // string{"hello world"}
GetOrElse(nil, "foobar") // string{"foobar"}funk.Set
........
Set value at a path of a struct.. code-block:: go
var bar Bar = Bar{
Name: "level-0",
Bar: &Bar{
Name: "level-1",
Bars: []*Bar{
{Name: "level2-1"},
{Name: "level2-2"},
},
},
}_ = Set(&bar, "level-0-new", "Name")
fmt.Println(bar.Name) // "level-0-new"MustSet(&bar, "level-1-new", "Bar.Name")
fmt.Println(bar.Bar.Name) // "level-1-new"Set(&bar, "level-2-new", "Bar.Bars.Name")
fmt.Println(bar.Bar.Bars[0].Name) // "level-2-new"
fmt.Println(bar.Bar.Bars[1].Name) // "level-2-new"funk.MustSet
............
Short hand for funk.Set if struct does not contain interface{} field type to discard errors.funk.Prune
..........
Copy a struct with only selected fields. Slice is handled by pruning all elements... code-block:: go
bar := &Bar{
Name: "Test",
}foo1 := &Foo{
ID: 1,
FirstName: "Dark",
LastName: "Vador",
Bar: bar,
}pruned, _ := Prune(foo1, []string{"FirstName", "Bar.Name"})
// *Foo{
// ID: 0,
// FirstName: "Dark",
// LastName: "",
// Bar: &Bar{Name: "Test},
// }funk.PruneByTag
..........
Same functionality as funk.Prune, but uses struct tags instead of struct field names.funk.Keys
.........Creates an array of the own enumerable map keys or struct field names.
.. code-block:: go
funk.Keys(map[string]int{"one": 1, "two": 2}) // []string{"one", "two"} (iteration order is not guaranteed)
foo := &Foo{
ID: 1,
FirstName: "Dark",
LastName: "Vador",
Age: 30,
}funk.Keys(foo) // []string{"ID", "FirstName", "LastName", "Age"} (iteration order is not guaranteed)
funk.Values
...........Creates an array of the own enumerable map values or struct field values.
.. code-block:: go
funk.Values(map[string]int{"one": 1, "two": 2}) // []int{1, 2} (iteration order is not guaranteed)
foo := &Foo{
ID: 1,
FirstName: "Dark",
LastName: "Vador",
Age: 30,
}funk.Values(foo) // []interface{}{1, "Dark", "Vador", 30} (iteration order is not guaranteed)
funk.ForEach
............Range over an iteratee (map, slice).
Or update element in slice(Not map, reflect#Value#MapIndex#CanSet is false).
.. code-block:: go
funk.ForEach([]int{1, 2, 3, 4}, func(x int) {
fmt.Println(x)
})foo := []int{1,2,3}
funk.ForEach(foo, func(x *int){ *x = *x * 2})
fmt.Println(foo) // []int{2, 4, 6}funk.ForEachRight
............Range over an iteratee (map, slice) from the right.
.. code-block:: go
results := []int{}
funk.ForEachRight([]int{1, 2, 3, 4}, func(x int) {
results = append(results, x)
})fmt.Println(results) // []int{4, 3, 2, 1}
funk.Chunk
..........Creates an array of elements split into groups with the length of the size.
If array can't be split evenly, the final chunk will be the remaining element... code-block:: go
funk.Chunk([]int{1, 2, 3, 4, 5}, 2) // [][]int{[]int{1, 2}, []int{3, 4}, []int{5}}
funk.FlattenDeep
................Recursively flattens an array.
.. code-block:: go
funk.FlattenDeep([][]int{[]int{1, 2}, []int{3, 4}}) // []int{1, 2, 3, 4}
funk.Uniq
.........Creates an array with unique values.
.. code-block:: go
funk.Uniq([]int{0, 1, 1, 2, 3, 0, 0, 12}) // []int{0, 1, 2, 3, 12}
see also, typesafe implementations: UniqInt_, UniqInt64_, UniqFloat32_, UniqFloat64_, UniqString_
.. _UniqFloat32: https://godoc.org/github.com/thoas/go-funk#UniqFloat32
.. _UniqFloat64: https://godoc.org/github.com/thoas/go-funk#UniqFloat64
.. _UniqInt: https://godoc.org/github.com/thoas/go-funk#UniqInt
.. _UniqInt64: https://godoc.org/github.com/thoas/go-funk#UniqInt64
.. _UniqString: https://godoc.org/github.com/thoas/go-funk#UniqStringfunk.UniqBy
.........Creates an array with unique values returned by a callback.
.. code-block:: go
funk.UniqBy([]int{0, 1, 1, 2, 3, 0, 0, 12}, func(nbr int) int {
return nbr % 3
}) // []int{0, 1, 2}foo1 := Foo{
ID: 42,
FirstName: "Bob",
}
foo2 := Foo{
ID: 42,
FirstName: "Bob",
}
funk.UniqBy([]Foo{foo1, foo2}, func(f Foo) int {
return f.ID
}) // []Foo{ Foo{ID: 42, Firstname: "Bob"} }funk.Drop
.........Creates an array/slice with `n` elements dropped from the beginning.
.. code-block:: go
funk.Drop([]int{0, 0, 0, 0}, 3) // []int{0}
see also, typesafe implementations: DropInt_, DropInt32_, DropInt64_, DropFloat32_, DropFloat64_, DropString_
.. _DropInt: https://godoc.org/github.com/thoas/go-funk#DropInt
.. _DropInt32: https://godoc.org/github.com/thoas/go-funk#DropInt64
.. _DropInt64: https://godoc.org/github.com/thoas/go-funk#DropInt64
.. _DropFloat32: https://godoc.org/github.com/thoas/go-funk#DropFloat32
.. _DropFloat64: https://godoc.org/github.com/thoas/go-funk#DropFloat64
.. _DropString: https://godoc.org/github.com/thoas/go-funk#DropStringfunk.Initial
............Gets all but the last element of array.
.. code-block:: go
funk.Initial([]int{0, 1, 2, 3, 4}) // []int{0, 1, 2, 3}
funk.Tail
.........Gets all but the first element of array.
.. code-block:: go
funk.Tail([]int{0, 1, 2, 3, 4}) // []int{1, 2, 3, 4}
funk.Shuffle
............Creates an array of shuffled values.
.. code-block:: go
funk.Shuffle([]int{0, 1, 2, 3, 4}) // []int{2, 1, 3, 4, 0}
see also, typesafe implementations: ShuffleInt_, ShuffleInt64_, ShuffleFloat32_, ShuffleFloat64_, ShuffleString_
.. _ShuffleFloat32: https://godoc.org/github.com/thoas/go-funk#ShuffleFloat32
.. _ShuffleFloat64: https://godoc.org/github.com/thoas/go-funk#ShuffleFloat64
.. _ShuffleInt: https://godoc.org/github.com/thoas/go-funk#ShuffleInt
.. _ShuffleInt64: https://godoc.org/github.com/thoas/go-funk#ShuffleInt64
.. _ShuffleString: https://godoc.org/github.com/thoas/go-funk#ShuffleStringfunk.Subtract
.............Returns the subtraction between two collections. It preserve order.
.. code-block:: go
funk.Subtract([]int{0, 1, 2, 3, 4}, []int{0, 4}) // []int{1, 2, 3}
funk.Subtract([]int{0, 3, 2, 3, 4}, []int{0, 4}) // []int{3, 2, 3}see also, typesafe implementations: SubtractString_
.. SubtractString: https://godoc.org/github.com/thoas/go-funk#SubtractString
funk.Sum
........Computes the sum of the values in an array.
.. code-block:: go
funk.Sum([]int{0, 1, 2, 3, 4}) // 10.0
funk.Sum([]interface{}{0.5, 1, 2, 3, 4}) // 10.5see also, typesafe implementations: SumInt_, SumInt64_, SumFloat32_, SumFloat64_
.. _SumFloat32: https://godoc.org/github.com/thoas/go-funk#SumFloat32
.. _SumFloat64: https://godoc.org/github.com/thoas/go-funk#SumFloat64
.. _SumInt: https://godoc.org/github.com/thoas/go-funk#SumInt
.. _SumInt64: https://godoc.org/github.com/thoas/go-funk#SumInt64funk.Reverse
............Transforms an array such that the first element will become the last, the second element
will become the second to last, etc... code-block:: go
funk.Reverse([]int{0, 1, 2, 3, 4}) // []int{4, 3, 2, 1, 0}
see also, typesafe implementations: ReverseInt_, ReverseInt64_, ReverseFloat32_, ReverseFloat64_, ReverseString_, ReverseStrings_
.. _ReverseFloat32: https://godoc.org/github.com/thoas/go-funk#ReverseFloat32
.. _ReverseFloat64: https://godoc.org/github.com/thoas/go-funk#ReverseFloat64
.. _ReverseInt: https://godoc.org/github.com/thoas/go-funk#ReverseInt
.. _ReverseInt64: https://godoc.org/github.com/thoas/go-funk#ReverseInt64
.. _ReverseString: https://godoc.org/github.com/thoas/go-funk#ReverseString
.. _ReverseStrings: https://godoc.org/github.com/thoas/go-funk#ReverseStringsfunk.SliceOf
............Returns a slice based on an element.
.. code-block:: go
funk.SliceOf(f) // will return a []*Foo{f}
funk.RandomInt
..............Generates a random int, based on a min and max values.
.. code-block:: go
funk.RandomInt(0, 100) // will be between 0 and 100
funk.RandomString
.................Generates a random string with a fixed length.
.. code-block:: go
funk.RandomString(4) // will be a string of 4 random characters
funk.Shard
..........Generates a sharded string with a fixed length and depth.
.. code-block:: go
funk.Shard("e89d66bdfdd4dd26b682cc77e23a86eb", 1, 2, false) // []string{"e", "8", "e89d66bdfdd4dd26b682cc77e23a86eb"}
funk.Shard("e89d66bdfdd4dd26b682cc77e23a86eb", 2, 2, false) // []string{"e8", "9d", "e89d66bdfdd4dd26b682cc77e23a86eb"}
funk.Shard("e89d66bdfdd4dd26b682cc77e23a86eb", 2, 3, true) // []string{"e8", "9d", "66", "bdfdd4dd26b682cc77e23a86eb"}
funk.Subset
.............Returns true if a collection is a subset of another
.. code-block:: go
funk.Subset([]int{1, 2, 4}, []int{1, 2, 3, 4, 5}) // true
funk.Subset([]string{"foo", "bar"},[]string{"foo", "bar", "hello", "bar", "hi"}) //truePerformance
-----------``go-funk`` currently has an open issue about performance_, don't hesitate to participate in the discussion
to enhance the generic helpers implementations.Let's stop beating around the bush, a typesafe implementation in pure Go of ``funk.Contains``, let's say for example:
.. code-block:: go
func ContainsInt(s []int, e int) bool {
for _, a := range s {
if a == e {
return true
}
}
return false
}will always outperform an implementation based on reflect_ in terms of speed and allocs because of
how it's implemented in the language.If you want a similarity, gorm_ will always be slower than sqlx_ (which is very low level btw) and will use more allocs.
You must not think generic helpers of ``go-funk`` as a replacement when you are dealing with performance in your codebase,
you should use typesafe implementations instead.Contributing
------------* Ping me on twitter `@thoas `_ (DMs, mentions, whatever :))
* Fork the `project `_
* Fix `open issues `_ or request new featuresDon't hesitate ;)
Authors
-------* Florent Messa
* Gilles Fabio
* Alexey Pokhozhaev
* Alexandre Nicolaie.. _reflect: https://golang.org/pkg/reflect/
.. _lodash: https://lodash.com/
.. _performance: https://github.com/thoas/go-funk/issues/19
.. _gorm: https://github.com/jinzhu/gorm
.. _sqlx: https://github.com/jmoiron/sqlx
.. _godoc: https://godoc.org/github.com/thoas/go-funk