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https://github.com/tianzerl/acnetglsl
ACNet (Anime4KCPP Net) re-implemented in GLSL for real-time anime upscaling
https://github.com/tianzerl/acnetglsl
anime anime4kcpp cnn computer-graphics convolutional-neural-networks mpv upscaling video-processing
Last synced: about 2 months ago
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ACNet (Anime4KCPP Net) re-implemented in GLSL for real-time anime upscaling
- Host: GitHub
- URL: https://github.com/tianzerl/acnetglsl
- Owner: TianZerL
- License: mit
- Created: 2020-08-09T16:28:42.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2021-05-04T14:06:30.000Z (over 3 years ago)
- Last Synced: 2024-10-16T07:14:33.452Z (4 months ago)
- Topics: anime, anime4kcpp, cnn, computer-graphics, convolutional-neural-networks, mpv, upscaling, video-processing
- Language: GLSL
- Homepage:
- Size: 222 KB
- Stars: 129
- Watchers: 3
- Forks: 5
- Open Issues: 4
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# ACNetGLSL
ACNet is a CNN algorithm, implemented by [Anime4KCPP](https://github.com/TianZerL/Anime4KCPP), it aims to provide both high-quality and high-performance.
This GLSL implementation can be used in [MPV player](https://mpv.io), it is cross-platform. Windows users can also use [Anime4KCPP DirectShow Filter](https://github.com/TianZerL/Anime4KCPP/releases) for MPC-HC/BE or potplayer.
# How to use
1. Download the glsl file and MPV player.
2. copy glsl to the root directory of MPV.
3. create a file named `mpv.conf` in the root directory of MPV, and add the following statement (Assume the glsl file name is ACNet.glsl):```conf
profile=gpu-hq
glsl-shader="~~/ACNet.glsl"
```
4. When playing the video, press `Shift + i` and then `2` to check if it is enabled.