https://github.com/tichise/ink-decal
ink-decal is a library for projecting Splatoon-like ink using Unity's Decal function.
https://github.com/tichise/ink-decal
decal ink shader shadergraph unity urp
Last synced: 23 days ago
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ink-decal is a library for projecting Splatoon-like ink using Unity's Decal function.
- Host: GitHub
- URL: https://github.com/tichise/ink-decal
- Owner: tichise
- License: mit
- Created: 2022-04-22T06:18:34.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2023-02-01T18:06:37.000Z (about 2 years ago)
- Last Synced: 2025-03-20T14:56:09.698Z (about 1 month ago)
- Topics: decal, ink, shader, shadergraph, unity, urp
- Homepage:
- Size: 48.8 KB
- Stars: 10
- Watchers: 1
- Forks: 1
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
[](https://github.com/tichise/ink-decal/actions/workflows/main.yml)
Ink Decal Library for Unity
---Ink Decal Library is a library for projecting Splatoon-like ink using Unity's Decal function.
### What is Decal?
[Decal Renderer Feature | Universal RP | 12.0.0](https://docs.unity3d.com/Packages/[email protected]/manual/renderer-feature-decal.html)With the Decal Renderer Feature, Unity can project specific Materials (decals) onto other objects in the Scene. The decals interact with the Scene’s lighting and wrap around Meshes.
### Install
#### How to use decals
To use decals in URP, first add a decal from the Add Renderer Feature button under Universal Renderer Data.#### manifest.json
Add the following to `manifest.json` in UnityProject.```json
{
"scopedRegistries": [
{
"name": "npm",
"url": "https://registry.npmjs.com",
"scopes": [
"tokyo.tichise"
]
}
],
"dependencies": {
"tokyo.tichise.ink-decal": "1.0.3"
}
}```