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https://github.com/tikondwe138/coldloop-exe

A narrative-driven 2D hack-and-slash demo built in Godot 4. Atmospheric. Minimalist. Experimental.
https://github.com/tikondwe138/coldloop-exe

action-game game-demo game-dev godot-engine godot4 hack-and-slash indie-dev narrative-design pixel-art

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A narrative-driven 2D hack-and-slash demo built in Godot 4. Atmospheric. Minimalist. Experimental.

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# Coldloop.exe

**Coldloop.exe** is a standalone 2D hack-and-slash demo created in Godot 4. It explores atmospheric gameplay, visual storytelling, and minimalist design principles — all through the lens of a survival-based combat experience.

This project serves as both a personal technical demo and a narrative experiment for larger, ongoing work. All assets and systems are original and designed for modularity, expansion, and reuse.

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## 🔧 Built With

- **Godot 4.2+**
- **Aseprite** for all pixel art, animation, and tilesets
- **GDScript** for logic and state management

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## 🚫 License & Usage

This project is **not licensed for commercial use**, redistribution, or asset reuse.

> **You may not copy, reproduce, distribute, or sell any part of this project — including code, art, or narrative elements — without explicit permission from the creator.**

For inquiries, collaboration, or permissions, please contact:

**Tikondwe M Kaonga**
mathiusmelo@gmail.com
https://www.linkedin.com/in/tikondwe-kaonga-3b1062323/

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## 📌 Status

- **In Development**
- Public for learning, feedback, and portfolio purposes
- Final version and release date to be announced

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**Coldloop.exe – LICENSE**

Copyright (c) 2025 [Your Full Name]
All rights reserved.

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PERMITTED USE

You are allowed to:

- View and fork this repository for personal learning or educational purposes only.

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PROHIBITED USE

You may not, under any circumstances:

- Reproduce, distribute, modify, or adapt any code, assets, writing, or design elements for public or private projects.
- Use any part of this repository in commercial or non-commercial games, demos, or software.
- Sell, license, sublicense, or otherwise exploit this project or its contents.
- Claim authorship or ownership of any part of this project.
- Use this project or its components in academic submissions, public showcases, game jams, or personal/professional portfolios without explicit written permission.

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IMPORTANT NOTES

- This project is not open-source and is protected under a custom license.
- Forking is allowed for private, personal study only.
- Unauthorized usage will result in takedowns, DMCA claims, or legal action.

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CONTACT

To request permission or discuss licensing options, email:

mathiusmelo@gmail.com