https://github.com/tiltedphoques/TiltedEvolution
Skyrim and Fallout 4 mod to play online!
https://github.com/tiltedphoques/TiltedEvolution
fallout4 hacktoberfest multiplayer skyrim
Last synced: 3 months ago
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Skyrim and Fallout 4 mod to play online!
- Host: GitHub
- URL: https://github.com/tiltedphoques/TiltedEvolution
- Owner: tiltedphoques
- License: other
- Created: 2021-09-25T12:46:14.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2024-05-22T17:50:52.000Z (12 months ago)
- Last Synced: 2024-05-22T18:35:25.349Z (12 months ago)
- Topics: fallout4, hacktoberfest, multiplayer, skyrim
- Language: C++
- Homepage: https://wiki.tiltedphoques.com/tilted-online/
- Size: 22.7 MB
- Stars: 996
- Watchers: 24
- Forks: 204
- Open Issues: 101
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
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README
# Tilted Online
 [](https://github.com/tiltedphoques/TiltedEvolution/actions/workflows/linux.yml) [](https://discord.gg/skyrimtogether)
Tilted Online is a framework created to enable multiplayer in Bethesda games, currently supporting **Skyrim Special Edition** and eventually **Fallout 4**.
## Getting started
To play Tilted Online, go to the [nexus page](https://www.nexusmods.com/skyrimspecialedition/mods/69993).For general information, go to the [Tilted Online Wiki](https://wiki.tiltedphoques.com/tilted-online/).
Check out the [build guide](https://wiki.tiltedphoques.com/tilted-online/technical-documentation/build-guide) for setup and development info on the project. When writing code, check the CODE_GUIDELINES.md and make sure to run clang-format!
## Reporting bugs
If you would like to report a bug please report them in the "Issues" tab on this page. Detailed and reproducible bug reports are of great importance for the development of the project.## Contributing
Have some experience in C++, and want to help advance the project faster? Contribute!
- Check the issues, it's a good place to start when you don't know what to do.
- Fork the repository and create pull requests to this repository.
- Create pull requests to the "dev" branch, not to master or prerel.
- Try to keep your code clean, following the code guidelines.## Main project source tree
* [**client/**](./Code/client): Sources for the SkyrimSE and FO4 clients.
* [**immersive_launcher/**](./Code/immersive_launcher): Game starter/updater.
* [**common/**](./Code/common): Common code shared between plugin and server.
* [**encoding/**](./Code/encoding): Net-message definitions.
* [**server/**](./Code/server): GameServer implementation.
* [**skyrim_ui/**](./Code/skyrim_ui): Source code for the ui, written in typescript.
* [**tests/**](./Code/tests): Tests for the encoding and serialization code.
* [**tp_process/**](./Code/tp_process): Worker for CEF (Chromium Embedded Framework) overlay.## License
[](http://www.gnu.org/licenses/gpl-3.0.en.html)Tilted Online is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.