https://github.com/tim-raphael/chess-engine
This is a simple chess engine implemented in Rust using the minimax algorithm with alpha-beta pruning for decision-making.
https://github.com/tim-raphael/chess-engine
algorithm chess chess-engine minimax-algorithm rust
Last synced: 9 months ago
JSON representation
This is a simple chess engine implemented in Rust using the minimax algorithm with alpha-beta pruning for decision-making.
- Host: GitHub
- URL: https://github.com/tim-raphael/chess-engine
- Owner: Tim-Raphael
- License: mit
- Created: 2024-02-18T17:02:29.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2024-02-25T17:58:47.000Z (almost 2 years ago)
- Last Synced: 2024-02-25T18:50:50.035Z (almost 2 years ago)
- Topics: algorithm, chess, chess-engine, minimax-algorithm, rust
- Language: Rust
- Homepage: https://tim-raphael.github.io/chess-engine/demo/
- Size: 68.1 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Chess Engine
This is a simple chess engine implemented in Rust using the minimax algorithm for decision-making.
## Features
- **Minimax Algorithm**: The engine uses the minimax algorithm to search through the game tree and determine the best move.
## License
This project is licensed under the MIT License - see the LICENSE file for details.
Feel free to contribute, report issues, or suggest improvements.