https://github.com/timboy67678/skse
Adding support for SSE to the base SKSE (hopefully, WIP)
https://github.com/timboy67678/skse
Last synced: 2 months ago
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Adding support for SSE to the base SKSE (hopefully, WIP)
- Host: GitHub
- URL: https://github.com/timboy67678/skse
- Owner: Timboy67678
- License: other
- Created: 2016-10-29T10:45:37.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2016-11-14T15:59:17.000Z (over 9 years ago)
- Last Synced: 2025-03-11T14:29:39.071Z (over 1 year ago)
- Language: C++
- Homepage:
- Size: 467 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Discontinued
After careful consideration, i dont have the time to completely port this entire project to x64 by myself, i wont be working on this anymore, if someone wants to take over probably best to fork or something, AFAIK the original SKSE team is already working for a skyrim special edition version anyway. Best to probably wait for that
# SKSE
Adding support for SSE to base SKSE (hopefully, WIP)
The source included is based off the work of the SKSE team: http://skse.silverlock.org/
All credits for the initial source code go to them.
You can download the same source i used in this project from their website here: http://skse.silverlock.org/beta/skse_1_07_03.7z (src directory obvs)
# Help
This is not going to be an easy task for just me alone. If you want to contribute or help please make a pull request.
If you need to contact me i can be reached at me@timboy67678.com (contact me if you want me to add you as collaborator)