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https://github.com/timkurvers/redota
Revisit past Dota 2 matches in the browser
https://github.com/timkurvers/redota
dota dota2 gaming valve-corporation
Last synced: 18 days ago
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Revisit past Dota 2 matches in the browser
- Host: GitHub
- URL: https://github.com/timkurvers/redota
- Owner: timkurvers
- License: mit
- Created: 2020-10-28T11:24:47.000Z (about 4 years ago)
- Default Branch: master
- Last Pushed: 2024-08-31T22:53:00.000Z (2 months ago)
- Last Synced: 2024-10-12T03:20:06.652Z (about 1 month ago)
- Topics: dota, dota2, gaming, valve-corporation
- Language: JavaScript
- Homepage: https://timkurvers.github.io/redota
- Size: 24 MB
- Stars: 55
- Watchers: 8
- Forks: 7
- Open Issues: 25
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# ReDota
![Node Version](https://badgen.net/badge/node/14+/green)
Revisit past Dota 2 matches in the browser.
View live: https://timkurvers.github.io/redota
![ReDota](./public/images/redota.jpg)
# Background
This is an experiment to revisit past Dota 2 matches in the browser, fully relying
on parsing replays client-side without any server involvement.ReDota can download these replay files from Valve through a [replay proxy].
Contributions in form of issues, feedback or pull requests more than welcome!
# Attribution
ReDota is a heavily derived project and stands on the shoulders of giants, notably
parsers by [Dotabuff] and [Skadistats].Special thanks to community members from [OpenDota] and [ModDota] who assisted in
deciphering replay specifics.# Legalese
- Dota 2 is a registered trademark of [Valve Corporation].
- Image resources, lore and other references are property of [Valve Corporation].
- The Dota 2 map and minimap images come from multiple sources:
- 7.23 images originate from [Gamepedia].
- 7.29 images contributed by [likwidoxigen](https://github.com/timkurvers/redota/pull/48).
- 7.33 images contributed by [@wykrhm](https://twitter.com/wykrhm).
- The redo-symbol in the ReDota logo ~~and favicon~~ originates from [Font Awesome].
- Lane creep and building icons come from The Noun Project, see [this README file](./public/images/icons/README.md).# Setup & Development
ReDota is written in [ES2020+], powered by [MobX] and [React], styled with [styled-components],
modularized using [ECMAScript modules] and bundled with [webpack].1. Clone the repository:
```shell
git clone git://github.com/timkurvers/redota.git
```2. Download and install [Node.js] 14+ for your platform.
**Note**: If you plan on using ReDota's parser programatically, please note that Node.js 17+ is
currently [not supported][#70].3. Install dependencies:
```shell
npm install
```4. Compile Valve's game message definitions to a format ReDota can work with:
```shell
npm run build:protos
```**Note**: This step only needs to be done once, or when the definitions themselves change.
5. Run the dev server on `http://localhost:8080` which automatically monitors source files:
```shell
npm run start:dev
```[Dotabuff]: https://github.com/dotabuff/manta
[ECMAScript modules]: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Modules
[ES2020+]: https://www.strictmode.io/articles/whats-new-es2020/
[Font Awesome]: https://fontawesome.com/license
[Gamepedia]: https://dota2.gamepedia.com/Map
[MobX]: https://mobx.js.org
[ModDota]: https://moddota.com
[Node.js]: https://nodejs.org/
[OpenDota]: https://github.com/odota/parser
[React]: https://reactjs.org/
[Skadistats]: https://github.com/skadistats/clarity
[Valve Corporation]: https://www.valvesoftware.com/
[replay proxy]: https://github.com/timkurvers/redota-replay-proxy
[styled-components]: https://styled-components.com/
[webpack]: https://webpack.js.org/
[#70]: https://github.com/timkurvers/redota/issues/70