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https://github.com/tiredaj/ajgraphicsengine
Really simple graphics engine
https://github.com/tiredaj/ajgraphicsengine
drawing2d graphics hobby-project winforms
Last synced: about 1 month ago
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Really simple graphics engine
- Host: GitHub
- URL: https://github.com/tiredaj/ajgraphicsengine
- Owner: TiredAJ
- License: mit
- Created: 2023-02-06T11:37:02.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2023-11-14T19:49:41.000Z (about 1 year ago)
- Last Synced: 2024-11-12T13:47:17.650Z (3 months ago)
- Topics: drawing2d, graphics, hobby-project, winforms
- Language: C#
- Homepage:
- Size: 115 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# !!! Project is currently on hold as I work on my final year project !!!
# AJGraphicsEngine
(not sure of it's technically a "Graphics Engine", but oh well)### So imagine the [P5.js](https://editor.p5js.org/) web editor, but C# and shit. That's what this is aiming for. You write your code into "DrawParameter.cs", compile then watch as shit happens. The [Examples](https://github.com/TiredAJ/AJGraphicsEngine/tree/main/Examples) folder I'll be populating with demos.
# Rough Roadmap
- [ ] Proper graphics - currently looking into [Silk.net](https://dotnet.github.io/Silk.NET/) and learning how OpenGL & shaders work <- priority
- [ ] Roslyn - I really need to work out how Roslyn works because I'd like it to compile the user's code at runtime
- [ ] Misc admin - the examples folder needs more stuff, the wiki needs finishing and I ought to make a video demo on how to use this
- [ ] think of other cool ideas to add
- [ ] Profit??? (/j)