https://github.com/tkfrvisionofficial/cars2thevideogamemodding
Tools for modding Cars 2: The Video Game and other Avalanche games like Toy Story 3 or Disney Infinity.
https://github.com/tkfrvisionofficial/cars2thevideogamemodding
archive archives avalanche cars cars2 cars2tvg compression compression-algorithms compressions disneyinfinity modding studio thevideogame toystory
Last synced: 7 months ago
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Tools for modding Cars 2: The Video Game and other Avalanche games like Toy Story 3 or Disney Infinity.
- Host: GitHub
- URL: https://github.com/tkfrvisionofficial/cars2thevideogamemodding
- Owner: TKFRvisionOfficial
- License: apache-2.0
- Created: 2021-10-27T22:04:32.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2024-04-24T14:17:51.000Z (over 1 year ago)
- Last Synced: 2025-02-28T18:42:30.155Z (8 months ago)
- Topics: archive, archives, avalanche, cars, cars2, cars2tvg, compression, compression-algorithms, compressions, disneyinfinity, modding, studio, thevideogame, toystory
- Language: Python
- Homepage:
- Size: 71.3 KB
- Stars: 11
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Cars2TheVideoGameModding
Tools for modding Cars 2: The Video Game and other Avalanche games like Toy Story 3 or Disney Infinity.
THIS PROJECT IS IN NO WAY ASSOCIATED WITH *DISNEY*, *DISNEY INTERACTIVE*, *AVALANCHE SOFTWARE* OR *Warner Bros. Interactive Entertainment*.
#### [why](/src/c2ditools/archives/why.py)
A tool to pack unencrypted zips for Cars 2, Toy Story 3 and Disney Infinity 1.0 and 2.0.
Run it using `python -m c2ditools why `.
It will create a zip with all the files in the inputfolder.
#### [whyjustwhy](/src/c2ditools/archives/whyjustwhy.py)
A tool to pack encrypted zips for Disney Infinity 3.0.
⚠ Untested
Run it using `python -m c2ditools whyjustwhy `.
It will create a zip with all the files in the inputfolder.
#### [scene_dec](/src/c2ditools/scene/scene_dec.py)
A tool to convert files in the scene format (.oct, .bent etc.) to xml and extract the textures.
Run it using `python -m c2ditools scene_dec -t `.
It will create a xml and store all the textures in "texture folder" if you specified one.
#### [scene_enc](/src/c2ditools/scene/scene_enc.py)
A tool to convert xml files, that were generated by scene_dec, back to the scene format.
Run it using `python -m c2ditools scene_enc -t -c`.
It will create a scene file. If you specified a texture folder in scene_dec please specify the same folder in
scene_enc. If you use the `-c` flag it will create scene files for consoles using big endian.