https://github.com/tlabaltoh/unity-sfu-integration
Test project for implementing WebSocket / WebRTC's SFU (Selectable Forwarding Unit) network architecture on the Unity. This project was created for use in Oculus Quest 2, but supports other platforms (PC, Android mobile) to test the connection from multiple clients.
https://github.com/tlabaltoh/unity-sfu-integration
multiplayer network networking sfu unity unity3d webrtc webrtc-sfu websocket
Last synced: about 2 months ago
JSON representation
Test project for implementing WebSocket / WebRTC's SFU (Selectable Forwarding Unit) network architecture on the Unity. This project was created for use in Oculus Quest 2, but supports other platforms (PC, Android mobile) to test the connection from multiple clients.
- Host: GitHub
- URL: https://github.com/tlabaltoh/unity-sfu-integration
- Owner: TLabAltoh
- License: mit
- Created: 2024-09-24T23:21:02.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2025-03-18T13:56:51.000Z (over 1 year ago)
- Last Synced: 2025-05-19T14:52:17.622Z (about 1 year ago)
- Topics: multiplayer, network, networking, sfu, unity, unity3d, webrtc, webrtc-sfu, websocket
- Language: C#
- Homepage:
- Size: 395 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE.md