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https://github.com/tobiaslrn/raysharp
A raytracer written in C#
https://github.com/tobiaslrn/raysharp
opentk raytracing raytracing-one-weekend
Last synced: about 1 month ago
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A raytracer written in C#
- Host: GitHub
- URL: https://github.com/tobiaslrn/raysharp
- Owner: tobiaslrn
- Created: 2021-08-26T10:32:35.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2024-10-24T16:13:13.000Z (3 months ago)
- Last Synced: 2024-12-01T12:40:59.666Z (about 2 months ago)
- Topics: opentk, raytracing, raytracing-one-weekend
- Language: C#
- Homepage:
- Size: 21.4 MB
- Stars: 2
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# RaySharp
![Lucy and Dragon](Pictures/LucyDragonBox.png)
### What is this?
A C# raytracer, based on the book Ray Tracing in One Weekend by Peter Shirley, with additional live preview in OpenTK, Wavefront OBJ model loading and a denoiser.
### Rendering
Rendering can be done either in random order or in spiral chunks.### Sources
\- Basic Raytracer Structure [Ray Tracing in One Weekend](https://raytracing.github.io/books/RayTracingInOneWeekend.html)
\- Additional Info [Scratchapixel Raytracing](https://www.scratchapixel.com/lessons/3d-basic-rendering/introduction-to-ray-tracing)