https://github.com/tobyxdd/teardownmininuke
https://github.com/tobyxdd/teardownmininuke
Last synced: 11 months ago
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- Host: GitHub
- URL: https://github.com/tobyxdd/teardownmininuke
- Owner: tobyxdd
- Created: 2020-11-03T07:37:33.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2021-03-04T21:58:14.000Z (over 5 years ago)
- Last Synced: 2025-04-11T14:57:40.373Z (about 1 year ago)
- Language: C++
- Size: 12.8 MB
- Stars: 6
- Watchers: 2
- Forks: 8
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Teardown Mini Nuke Mod
Unlock Teardown's maximum blast range limit and turn the rocket launcher into a mini nuke launcher.
Currently supported game version: **0.6**


## Usage
- Place `winmm.dll` in the game's directory
- Replace the game's `data/game.lua` with the file of the same name from this mod
- Launch the game, play Campaign and check your in-game computer for rocket launcher upgrades

## Notice
Please use the stable version of the game on Steam (not the experimental branch). Otherwise you may run into problems launching the game.
## For Other Modders
This project also serves as an explosion radius limit remover, allowing you to bypass the hardcoded limit and specify any explosion radius in your scripts.
`Explosion(t.pos, 20)`