https://github.com/tomarus/cs-terraingen
Cities: Skylines Terrain Generator Mod using the Square Diamond algorithm.
https://github.com/tomarus/cs-terraingen
Last synced: 10 months ago
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Cities: Skylines Terrain Generator Mod using the Square Diamond algorithm.
- Host: GitHub
- URL: https://github.com/tomarus/cs-terraingen
- Owner: tomarus
- License: mit
- Created: 2015-06-01T18:20:39.000Z (about 11 years ago)
- Default Branch: master
- Last Pushed: 2016-12-13T15:00:37.000Z (over 9 years ago)
- Last Synced: 2025-08-14T23:44:40.469Z (11 months ago)
- Language: C#
- Size: 34.2 KB
- Stars: 4
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
Cities: Skylines Terrain Generator
==================================
Quickly generate great looking terrain to be used as a base for creating your own maps!
This mod creates random fractal terrains using the diamond square algorithm.
This mod is available on the [Steam Workshop](http://steamcommunity.com/sharedfiles/filedetails/?id=453425585)
Please refer to the steam workshop page for all documentation.
Compiling
---------
This mod was created using Monodevelop. To build this mod you need to install all game dll's to your project folder, or point your references path to your steamapps folder.
Or just use the supplied Makefile to automate compiling and installing. The Makefile is tuned for OSX. If you are running Linux you should change the paths in the Makefile to point to your steamapps folder.
See [the unofficial modding documentation](http://skylines-modding-docs.readthedocs.org/en/master/modding/Getting-Started/Setting-Up-MonoDevelop.html) for hints on how to setup this project.