https://github.com/tomlutzenberger/id-software-programming-principles
Programming principles used for game development at id Software (by John Romero)
https://github.com/tomlutzenberger/id-software-programming-principles
best-practices collection game-development programming-principles publish-website
Last synced: 5 months ago
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Programming principles used for game development at id Software (by John Romero)
- Host: GitHub
- URL: https://github.com/tomlutzenberger/id-software-programming-principles
- Owner: tomlutzenberger
- Created: 2017-03-23T00:04:47.000Z (almost 9 years ago)
- Default Branch: gh-pages
- Last Pushed: 2017-06-27T17:35:17.000Z (over 8 years ago)
- Last Synced: 2025-02-27T11:38:34.801Z (12 months ago)
- Topics: best-practices, collection, game-development, programming-principles, publish-website
- Language: HTML
- Homepage: https://tomlutzenberger.github.io/id-software-programming-principles/
- Size: 32.2 KB
- Stars: 4
- Watchers: 2
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# id Software programming principles
Programming principles used for game development at id Software
Taken from the 2016 GDC Europe talk of id Software co-founder and Doom co-creator John Romero.