https://github.com/tonis2/vulkan-gltf
Code examples for running Vulkan and GLTF in C3 language
https://github.com/tonis2/vulkan-gltf
c3 gltf vulkan
Last synced: 5 months ago
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Code examples for running Vulkan and GLTF in C3 language
- Host: GitHub
- URL: https://github.com/tonis2/vulkan-gltf
- Owner: tonis2
- License: mit
- Created: 2024-03-31T18:45:02.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2025-05-07T09:57:27.000Z (about 1 year ago)
- Last Synced: 2025-11-09T21:03:19.144Z (7 months ago)
- Topics: c3, gltf, vulkan
- Homepage:
- Size: 53.6 MB
- Stars: 6
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
### Running examples
Install C3 from https://c3-lang.org/
Download VulkanSDK from https://vulkan.lunarg.com/sdk/home
Then run with `c3c run basic` inside the cloned repository
All available examples can be seen in *project.json*


It's possible to rebuild shaders running
`c3c build shaders --trust=full`
GLTF parser repo is [here](https://github.com/tonis2/gltf.c3)
GLTF assets taken from
[Wasp](https://sketchfab.com/3d-models/vespa-mandarinia-73854164f5e7476a88f11c0a296eae83),
[GLTF sample assets](https://github.com/KhronosGroup/glTF-Sample-Assets)