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https://github.com/tonyg/syndicate

syn·di·cate: a language for interactive programs
https://github.com/tonyg/syndicate

actor-model dataspace javascript pubsub racket tuplespace

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syn·di·cate: a language for interactive programs

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README

        

# Syndicate: A Networked, Concurrent, Functional Programming Language

Syndicate is an actor-based concurrent language able to express
communication, enforce isolation, and manage resources.
Network-inspired extensions to a functional core represent imperative
actions as values, giving side-effects locality and enabling
composition of communicating processes.

Collaborating actors are grouped within task-specific *networks* (a.k.a.
virtual machines) to scope their interactions. Conversations between
actors are multi-party (using a publish/subscribe medium), and actors
can easily participate in many such conversations at once.

Syndicate makes *presence* notifications an integral part of pub/sub
through its *shared dataspaces*, akin to
[tuplespaces](https://en.wikipedia.org/wiki/Tuple_space). Each shared
dataspace doubles as the pub/sub subscription table for its network.
Actors react to *state change notifications* reporting changes in a
dataspace, including new subscriptions created by peers and removal of
subscriptions when a peer exits or crashes. State change notifications
serve to communicate changes in demand for and supply of services,
both within a single network and across nested layers of
networks-within-networks. Programs can give up responsibility for
maintaining shared state and for scoping group communications, letting
their containing network take on those burdens.

## Contents

This repository contains

- a [Racket](http://racket-lang.org/) implementation of Syndicate
(plus auxiliary modules) in `racket/syndicate/`

- an
[ECMAScript 5](http://www.ecma-international.org/publications/standards/Ecma-262.htm)
implementation of Syndicate in `js/`

- larger example programs:

- `examples/platformer`, a 2D Platform game written in Syndicate
for Racket.

- `examples/netstack`, a TCP/IP stack written in Syndicate for
Racket. It reads and writes raw Ethernet packets from the kernel
using Linux- and OSX-specific APIs.

- a sketch of a Haskell implementation of the core routing structures
of Syndicate in `hs/`

## Copyright and License

Copyright © Tony Garnock-Jones 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see .