https://github.com/treviasxk/unanite
UNanite is an automatic LOD system intelligence for Unity.
https://github.com/treviasxk/unanite
csharp rendering unity unity3d
Last synced: 3 months ago
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UNanite is an automatic LOD system intelligence for Unity.
- Host: GitHub
- URL: https://github.com/treviasxk/unanite
- Owner: treviasxk
- License: mit
- Created: 2023-08-09T22:12:07.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2025-02-22T18:13:21.000Z (over 1 year ago)
- Last Synced: 2025-04-05T20:11:20.760Z (about 1 year ago)
- Topics: csharp, rendering, unity, unity3d
- Language: C#
- Homepage:
- Size: 678 KB
- Stars: 36
- Watchers: 5
- Forks: 3
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE.md
Awesome Lists containing this project
README
# Unity Nanite
This is the beginning of an open source project, Nanite for Unity, here UnityMeshSimplifier is used to reduce triangle amounts of all objects that have MeshFilter and MeshRenderer component. Unity Nanite is an automatic LOD system intelligence for Unity.


## Warning
This is still a project under development, a lot is still missing, for now it is not recommended to use it in your project.
## Installation
Declare the package as a git dependency in `Packages/manifest.json`:
```
"dependencies": {
"com.treviasxk.unitynanite": "https://github.com/treviasxk/UnityNanite.git",
"com.whinarn.unitymeshsimplifier": "https://github.com/Whinarn/UnityMeshSimplifier.git",
...
}
```