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https://github.com/trinkle23897/vizdoom2018-track1

Supplemental materials for "Playing FPS Games with Environment-Aware Hierarchical Reinforcement Learning", accepted by IJCAI'19
https://github.com/trinkle23897/vizdoom2018-track1

hierarchical-reinforcement-learning reinforcement-learning vizdoom-competition

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Supplemental materials for "Playing FPS Games with Environment-Aware Hierarchical Reinforcement Learning", accepted by IJCAI'19

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README

          

# Supplemental Materials

### Appendix

Including an experiment "Navigation Task".

### Video Demos

Including 3 demos of ViZDoom single-player sceranios, performed by StarNet.

#### 133.mp4

It first bypasses enemies and picks up some guns, after which it kills all of these enemies within 10 seconds, and finally successfully finishes the game.

#### 56.mp4

It first picks resources, kills two monsters, picks guns, and kills all of enemies.

#### 94.mp4

Almost the same as above.