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https://github.com/triple-a-studios/triplea-utils
Essential Custom Utilities I use for my Unity Projects (Documentation and Release Coming Soon)
https://github.com/triple-a-studios/triplea-utils
csharp essentials unity unity-essentials unity-library unity-utilities unity2d unity3d unityasset unitypackage unityplugin utilities
Last synced: 3 months ago
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Essential Custom Utilities I use for my Unity Projects (Documentation and Release Coming Soon)
- Host: GitHub
- URL: https://github.com/triple-a-studios/triplea-utils
- Owner: Triple-A-Studios
- License: mit
- Created: 2024-08-07T18:14:35.000Z (5 months ago)
- Default Branch: main
- Last Pushed: 2024-08-29T17:32:34.000Z (4 months ago)
- Last Synced: 2024-10-10T09:43:59.525Z (3 months ago)
- Topics: csharp, essentials, unity, unity-essentials, unity-library, unity-utilities, unity2d, unity3d, unityasset, unitypackage, unityplugin, utilities
- Language: C#
- Homepage:
- Size: 78.1 KB
- Stars: 3
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
# Triple A Studios - Utils
A custom unity package that contains utilities for unity projects ranging from Extension Methods to Timer,
etc.___
## Installation
### Method 1 (Recommended):
Using Git Url:
1. Copy the git URL.
2. Open the package manager window in your unity project.
3. Click on the little "+" icon in the top left corner and from the dropdown, select "Add package from git URL".
4. Paste the URL, click "Add" button.### Method 2:
By Unity Package:
1. Download the .unitypackage file from the [Release Page](https://github.com/Triple-A-Studios/TripleA-Utils/releases
"Releases") or from the [itch page](https://aliqadir.itch.io/utils "Itch Link").
2. Import the package into your unity project.### Method 3 (Not Recommended):
Cloning the git repository directly(gives access unreleased features and access to the branches in development)
1. Copy the git URL.
2. Clone the repository directly into your project.___
## API Reference Documentation
Documentation website coming soon. Meanwhile, summary for each of the method is provided.
___
## Change Log
View Changelog [here](CHANGELOG.md).
___
## Issues
No known issues as of 20 Aug 2024.
___
## Future updates
Upcoming updates (as of 20 Aug 2024):
- Create a Subsystem in player loop to manage data binding to the timers to reduce unnecessary overhead created by
actions to update time ticks.___
## Contributing guidelines:
If you wish to contribute to the project, please follow the general contribution guidelines as outlined below:
- Fork the repository and create a branch from the main branch
- Make your contributions and commit your changes to your branch
- Submit a pull request detailing the changes made
- Wait for your changes to be reviewed and merged___
## License information
This project is licensed under the MIT license, which can be found on the GitHub repository. The MIT license allows for
the use, modification, and distribution of the code for both commercial and non-commercial purposes.___
## Contact information
For any bug reports, issues, or help regarding the setup of the project, please feel free to contact me on
[LinkedIn](https://www.linkedin.com/in/ali--qadir/ "LinkedIn Profile"),
Instagram [@oily.oli](https://www.instagram.com/oily.oli/ "Insta @oily.oli"), or mail me at
[[email protected]](mailto:[email protected]?subject=[GitHub]%20Dynamic%20Character%20Controller%20Issue "Mail to Ali Qadir").
My contact information can be found on my GitHub profile also.
Alternatively you can leave comments on my [itch page](https://aliqadir.itch.io/utils "Itch Link") too.