https://github.com/truinglol/dotnetquestsystem
Simple implementation of a quest system on dotnet with an interface for godot
https://github.com/truinglol/dotnetquestsystem
game-development gamedev godot godot-addon godot-plugin library quest-manager quest-system unity
Last synced: 9 months ago
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Simple implementation of a quest system on dotnet with an interface for godot
- Host: GitHub
- URL: https://github.com/truinglol/dotnetquestsystem
- Owner: TRUINGLol
- License: mit
- Created: 2025-05-04T16:53:33.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2025-05-04T19:08:08.000Z (about 1 year ago)
- Last Synced: 2025-05-04T19:25:52.132Z (about 1 year ago)
- Topics: game-development, gamedev, godot, godot-addon, godot-plugin, library, quest-manager, quest-system, unity
- Language: C#
- Homepage:
- Size: 22.5 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- Contributing: docs/contributing.md
- License: LICENSE
Awesome Lists containing this project
README
DOTNET QUEST SYSTEM
[](https://godotengine.org/)
[](https://github.com/godotengine/awesome-godot)

# Simple quest system for Godot
DotnetQuestSystem - is a simple and powerful [Godot](https://godotengine.org/) add-on that greatly speeds up the process of creating a quest system. Its clean API, written in C#, allows you to quickly integrate quest mechanics into your games.
## Features
* 🌈 Easy to use API
* 🧩 Support for custom quests
* 📋 Tested API with [Xunit](https://xunit.net/)
* 📚 Detailed documentation to help you get started quickly.
* 🔍 C# Based API
## Installing
1. Download a copy of the `addons` folder
2. Copy the `addons` folder from the downloaded file to your project directory
3. Activate the addon in the editor `Project -> Project Settings -> Plugins`
## Documentation
More detailed API documentation can be found in the `docs` folder.
## Support and Contributions
If you think you have found a bug or have a feature request, create new issue. Try to be as detailed as possible in your issue reports.
If you are interested in contributing fixes or features, please read [contributors](docs/contributing.md) guide first.