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https://github.com/tryagi/pinecone

Pinecone is a fully-fledged C# library for the Pinecone vector database. It aims to provide identical functionality to the official Python and Rust libraries. This is fork of Pinecone.NET.
https://github.com/tryagi/pinecone

client csharp database dotnet embedding embeddings langchain-dotnet net6 net7 pinecone sdk vector vector-database

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Pinecone is a fully-fledged C# library for the Pinecone vector database. It aims to provide identical functionality to the official Python and Rust libraries. This is fork of Pinecone.NET.

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README

        

# Pinecone

[![Nuget package](https://img.shields.io/nuget/vpre/tryAGI.Pinecone)](https://www.nuget.org/packages/tryAGI.Pinecone/)
[![dotnet](https://github.com/tryAGI/Pinecone/actions/workflows/dotnet.yml/badge.svg?branch=main)](https://github.com/tryAGI/Pinecone/actions/workflows/dotnet.yml)
[![License: MIT](https://img.shields.io/github/license/tryAGI/Pinecone)](https://github.com/tryAGI/Pinecone/blob/main/LICENSE.txt)
[![Discord](https://img.shields.io/discord/1115206893015662663?label=Discord&logo=discord&logoColor=white&color=d82679)](https://discord.gg/Ca2xhfBf3v)

Pinecone is a fully-fledged C# library for the Pinecone vector database.
It aims to provide identical functionality to the official Python and Rust libraries.
This is a fork of [this project](https://github.com/neon-sunset/Pinecone.NET) with netstandard2.0/net framework support.

## Features

- Standard Index operations
- gRPC and REST transports for vector operations
- Sparse-dense vectors
- Efficient vector serialization
- Metadata support
- NativeAOT compatibility

## Usage
Working with indexes
```csharp
using Pinecone;

// Initialize the client with your API key and environment
var apiKey = "your-api-key";
var environment = "your-environment"; // for example us-east4-gcp

using var pinecone = new PineconeClient(apiKey, environment);

// List all indexes
var indexes = await pinecone.ListIndexes();

// Create a new index if it doesn't exist
var indexName = "myIndex";
if (!indexes.Contains(indexName))
{
await pinecone.CreateIndex(indexName, 1536, Metric.Cosine);
}

// Get an index by name
using var index = await pinecone.GetIndex(indexName);

// Configure an index
await pinecone.ConfigureIndex(indexName, replicas: 2, podType: "p2");

// Delete an index
await pinecone.DeleteIndex(indexName);
```

Working with vectors
```csharp
// Assuming you have an instance of `index`
// Create and upsert vectors
var vectors = new[]
{
new Vector
{
Id = "vector1",
Values = new float[] { 0.1f, 0.2f, 0.3f },
Metadata = new MetadataMap
{
["genre"] = "horror",
["duration"] = 120
}
}
};
await index.Upsert(vectors);

// Fetch vectors by IDs
var fetched = await index.Fetch(new[] { "vector1" });

// Query scored vectors by ID
var scored = await index.Query("vector1", topK: 10);

// Query scored vectors by a new, previously unseen vector
var vector = new[] { 0.1f, 0.2f, 0.3f, ... };
var scored = await index.Query(vector, topK: 10);

// Query scored vectors by ID with metadata filter
var filter = new MetadataMap
{
["genre"] = new MetadataMap
{
["$in"] = new MetadataValue[] { "documentary", "action" }
}
};
var scored = await index.Query("birds", topK: 10, filter);

// Delete vectors by vector IDs
await index.Delete(new[] { "vector1" });

// Delete vectors by metadata filter
await index.Delete(new MetadataMap
{
["genre"] = new MetadataMap
{
["$in"] = new MetadataValue[] { "documentary", "action" }
}
});

// Delete all vectors in the index
await index.DeleteAll();
```

Working with Collections
```csharp
using Pinecone;

// Assuming you have an instance of `PineconeClient` named `pinecone`

// List all collections
var collections = await pinecone.ListCollections();

// Create a new collection
await pinecone.CreateCollection("myCollection", "myIndex");

// Describe a collection
var details = await pinecone.DescribeCollection("myCollection");

// Delete a collection
await pinecone.DeleteCollection("myCollection");
```

## Contributing

Contributions are welcome! Feel free open an issue or a PR.

## Support

Priority place for bugs: https://github.com/tryAGI/Pinecone/issues
Priority place for ideas and general questions: https://github.com/tryAGI/Pinecone/discussions
Discord: https://discord.gg/Ca2xhfBf3v