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https://github.com/turskyi/fingerdrawing

This sample demonstrates how to create a custom View that allows the user to draw on the screen with their finger.
https://github.com/turskyi/fingerdrawing

android educational kotlin sample-app xml

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This sample demonstrates how to create a custom View that allows the user to draw on the screen with their finger.

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# Finger Drawing Sample

This sample demonstrates how to create a custom View that allows the user to
draw on the screen with their finger.

## Value:

This project provides a clear and concise example of:

- Creating a custom View by extending the View class.
- Handling touch events to capture user input.
- Using Canvas and Paint to draw on the screen.
- Creating a simple drawing application.
This sample can be used as a starting point for creating more complex custom
Views or for learning about touch event handling and drawing in Android.

## Implementation Details:

The SignatureView class is a custom View that extends the View class. It uses
a Paint object to define the color and style of the drawing and a Path object
to store the user's drawing path.

The onTouchEvent() method is overridden to handle touch events. When the user
touches the screen (ACTION_DOWN), the starting point of the path is set. As
the user moves their finger (ACTION_MOVE), the path is updated and the view is
invalidated to redraw the screen.

The onDraw() method is overridden to draw the path on the Canvas using the
Paint object.

## Usage:

To use the SignatureView, simply add it to your layout XML file:

```xml

```

This will create a full-screen drawing area where the user can draw with their
finger.

## Screenshot:

screenshot

## Contact:

For any inquiries or suggestions, please open an issue on the GitHub repository
or reach out to me directly at
[[email protected]](mailto:[email protected]).