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https://github.com/typelift/Focus

Optics for Swift
https://github.com/typelift/Focus

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Optics for Swift

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Focus
=====

Focus is an Optics library for Swift (where Optics includes `Lens`,
`Prism`s, and `Iso`s) that is inspired by Haskell's
[Lens](https://github.com/ekmett/lens) library.

Introduction
============

Focus exports a number of primitives that make it easy to establish
*relations* between types. Practically, a relation can be thought of
as a particular way of viewing and modifying a structure. The most
famous of these is a `Lens` or Functional Reference. While there are
an abundance of representations of a Lens (see
[[van Laarhoven 09](http://www.twanvl.nl/blog/haskell/cps-functional-references)],
[[Kmett et al. 12](http://lens.github.io)],
[[Eidhof et al. 09](https://hackage.haskell.org/package/fclabels)], we
have chosen a
[data-lens](https://hackage.haskell.org/package/data-lens)-like
implementation using the Indexed Store Comonad. If all of that makes
no sense, don't worry! We have hidden all of this behind a simple
interface.

Programming With Lenses
=======================

The easiest way to explain a lens is with a pair of functions

```swift
func get(structure : S) -> A
func set(pair : (self : S, newValue : A)) -> S
```

This should look quite familiar to you! After all, Swift includes
syntax for this very pattern

```swift
final class Foo {
var bar : Qux {
get { //.. }
set(newValue) { //.. }
}
}
```

So what a lens actually lets you do is decouple the ability to *focus*
on particular bits and pieces of your data types. Moreover, lenses,
like properties, compose freely with other compatible lenses but with
normal function composition (denoted `•`) instead of the usual
dot-notation. What sets Lenses apart from straight properties is
every part of the process is immutable. A lens performs replacement
of the entire structure, a property performs replacement of a mutable
value within that structure.

All of these properties, flexibility immutability, and composability,
come together to enable a powerful set of operations that allow the
programmer to view a structure and its parts at any depth and any
angle, not simply those provided by properties.

Practical Lenses
================

For example, say we have this set of structures for working with a
flight tracking app:

```swift
import Foundation
import Focus

enum Status {
case Early
case OnTime
case Late
}

struct Plane {
let model : String
let freeSeats : UInt
let takenSeats : UInt
let status : Status
var totalSeats : UInt {
return self.freeSeats + self.takenSeats
}
}

struct Gate {
let number : UInt
let letter : Character
}

struct BoardingPass {
let plane : Plane
let gate : Gate
let departureDate : NSDate
let arrivalDate : NSDate
}

```

Starting with a `BoardingPass`, getting our flight status is trivial

```swift
let plane = Plane(model: "SpaceX Raptor", freeSeats: 4, takenSeats: 0, status: .OnTime)
let gate = Gate(number: 1, letter: "A")
let pass = BoardingPass(plane: plane
, gate: gate
, departureDate: NSDate.distantFuture()
, arrivalDate: NSDate.distantFuture())
let status = pass.plane.status
```

However, in order to update the status on the boarding pass without
lenses, we'd have to go through this rigamarole every time:

```swift
let oldPass = BoardingPass(/* */)
// Apparently, we're actually flying Allegiant
let newFlight = Plane(model: oldPass.plane.model
, freeSeats: oldPass.plane.freeSeats
, takenSeats: oldPass.plane.takenSeats
, status: .Late)
let newPass = BoardingPass(plane: newFlight
, gate: oldPass.gate
, departureDate: oldPass.departureDate
, arrivalDate: oldPass.arrivalDate)
```

After defining a few lenses, this is what we can do instead:

```swift
// The composite of two lenses is itself a lens
let newPass = (BoardingPass._plane • Plane._status).set(oldPass, .Late)
```

Here's the definition of those lenses:

```swift
extension BoardingPass {
static var _plane : SimpleLens {
return SimpleLens(get: {
return $0.plane
}, set: { (oldPass, newP) in
return BoardingPass(plane: newP
, gate: oldPass.gate
, departureDate: oldPass.departureDate
, arrivalDate: oldPass.arrivalDate)
})
}
}

extension Plane {
static var _status : SimpleLens {
return SimpleLens(get: {
return $0.status
}, set: { (oldP, newS) in
return Plane( model: oldP.model
, freeSeats: oldP.freeSeats
, takenSeats: oldP.takenSeats
, status: newS)
})
}
}
```

We've only scratched the surface of the power of Lenses, and we
haven't even touched the other members of the family of optics
exported by Focus. For more on the Lens Family, check out the additional
sources below and the implementation files for each family member.

Further Reading
===============

- The [Lens Library](http://lens.github.io)'s website.
- [Aditya Bhargava](http://adit.io/posts/2013-07-22-lenses-in-pictures.html)'s marvelous illustrated guide to lenses.
- [Haskell for All](http://www.haskellforall.com/2013/05/program-imperatively-using-haskell.html)'s Gabriel Gonzalez explains how to program imperatively using lenses
- [Functional Programming with Bananas, Lenses, Envelopes and Barbed Wire](http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.41.125).
- Edward Kmett's talk on [Lenses, Folds, and Traversals](https://www.youtube.com/watch?v=cefnmjtAolY).
- In fact, pretty much everything [Edward Kmett](https://www.youtube.com/user/edwardkmett/videos) has talked about.

System Requirements
===================

Focus supports OS X 10.9+ and iOS 8.0+.

License
=======

Focus is released under the MIT license.