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https://github.com/ubavic/mobius-shader

Möbius transformations in GLSL
https://github.com/ubavic/mobius-shader

complex-numbers mathematics projective-geometry shader

Last synced: 5 months ago
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Möbius transformations in GLSL

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# Möbius shader

Simple GLSL ES fragment shader for rendering Möbius transformations.

![Example render](render.png)

## Usage

You can directly paste the content of `main.glsl` to [The Book of Shaders Editor](https://thebookofshaders.com/edit.php).

Usage with other shader editors requires little tweaking (renaming uniforms, etc...)

For explanation of Möbius transformations classification, check this [article](https://fritzm.github.io/moebius.html) by Fritz Mueller.