https://github.com/ubergarm/rimworld-mp-kitchen-sink-reloaded
RimWorld 1.4 Multiplayer Kitchen Sink Reloaded Modpack
https://github.com/ubergarm/rimworld-mp-kitchen-sink-reloaded
modpack rimworld rimworld-modpack
Last synced: about 2 months ago
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RimWorld 1.4 Multiplayer Kitchen Sink Reloaded Modpack
- Host: GitHub
- URL: https://github.com/ubergarm/rimworld-mp-kitchen-sink-reloaded
- Owner: ubergarm
- Created: 2024-03-07T19:36:14.000Z (about 1 year ago)
- Default Branch: main
- Last Pushed: 2024-04-21T19:28:10.000Z (about 1 year ago)
- Last Synced: 2025-01-28T04:43:27.494Z (4 months ago)
- Topics: modpack, rimworld, rimworld-modpack
- Language: Shell
- Homepage: https://steamcommunity.com/sharedfiles/filedetails/?id=3174706609
- Size: 413 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
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README
RimWorld 1.4 Multiplayer Kitchen Sink Reloaded Modpack
===

[](https://creativecommons.org/licenses/by-nc/3.0/)
[](http://rimworldgame.com/)Required DLC:
* Royalty
* BiotechUntested DLC:
* IdeologyMultiplayer:
* Zetrith's Multiplayer Mod
* Multiplayer CompatA few years have gone by and now its time to try again. This modpack is
a slightly less ambitious updated reload of a previous pack that never
stopped desync'ing.## Installation
1. Click `Subscribe to all` on the  [Mod Collection](https://steamcommunity.com/sharedfiles/filedetails/?id=3174706609) (like and favorite if you choose)
2. Download the [latest config files here](https://github.com/ubergarm/rimworld-mp-kitchen-sink-reloaded/archive/master.zip)
3. Copy/paste the `Config` and `HugsLib` folders from the zip replacing yours e.g. `C:\Users\%USERPROFILE%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config` or in Linux `~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Config`
4. Workshops mods constantly change so pin them by zipping `~/.steam/steam/steamapps/workshop/content/294100/*` and vendoring it to clients to unzip into `~/.steam/steam/steamapps/common/RimWorld/Mods/`. Don't use the "make local copies" as it messes up the mod names and patches are not properly applied.
To find the dir to put the mods windows go to `Steam -> Library ->Rimworld -> Gear -> Manage -> Show Folder` will be something like `D:\mySteamGames\steamapps\common\RimWorld\Mods` or whatever you use...You can skip step 4, but it may be possible mod updates will break the MP compat of the pack during a long playthrough.
Once you are using local versions of the mods, just ignore the mod manager notes about updated versions.## Loose Stairs
Known possible source of desyncs:* If you don't have Ideology enabled, Nomad Scavanger may break your Manage Outfits and Apparel lists unless updated/patched.
* RimHud - don't click self-tend toggle in RIMHud UI - use Health Tab button instead!??
* Alpha Genes - don't use string genes to transmit genes to selected target (is bugged, only xfers names but not genes)??
* Vanilla Persona Weapons Expanded - changing persona weapon appearence causes desync, reachin baron/baroness and picking a custom persona weapon causes desync (have server do it alone and save)
* Set Up Camp - has bugs with multi-faction multiplayer mode (tested okay with normal mode)
* Smart Medicine - disabled stock-up in the configs as it conflicts with vanilla stock-up features and causes desyncs
* Replace Stuff - don't use replace tool, just place new materials over old ones instead
* Colony Groups - Group Menu -> Work -> Form Caravan desyncs, don't use any features except as a colonist bar replacement
* Yayo - not known for desyncs, but just to be safe this modpack disables ammo as it is just too many more variables## Unknown Quantities
These mods have nothing listed in compatibilty spreadsheet:* Startup Impact 1.4 - only for testing
* Better Surgery - tested okay, failed catastrophic surgery and no desyncs. seems like a good mod!
* Tacticowl - it is listed as supported on MPCompat and its 3x base mods are compat, disabled search and destroy to be extra safe
* ResearchPal - 1.4 Repackage - so far so good in very limited testing
* Holy Washer (Continued) - tested good
* Faction Control 1.4 - in limited testing seems okay
* Deep Storage Plus (Continued) - so far so good, the old one was fine## Testing
Start up an MP server and connect to yourself by starting a second copy
of RimWorld.
```bash
LC_ALL=C ~/.local/share/Steam/steamapps/common/RimWorld/RimWorldLinux -logfile /tmp/rimworld_test_client_log
```## Development
Copy all configs in linux here:
```bash
./update.sh
```## References
* [RimWorld Multiplayer Kitchen Sink Reloaded Modpack Steam Workshop](https://steamcommunity.com/sharedfiles/filedetails/?id=3174706609)
* [RimWorld Multiplayer Kitchen Sink Reloaded Modpack GitHub](https://github.com/ubergarm/rimworld-mp-kitchen-sink-reloaded)
* [RimWorld Multiplayer Discord Compatibility Spreadsheet](https://docs.google.com/spreadsheets/d/1jaDxV8F7bcz4E9zeIRmZGKuaX7d0kvWWq28aKckISaY/edit#gid=1144921800)
* [HugsLib Record for reference Player.log files](https://gist.github.com/HugsLibRecordKeeper)
* [Multiplayer-able ModPack by Charlotte/NotFood](https://steamcommunity.com/sharedfiles/filedetails/?id=1618452047)
* [Bear's Multiplayer ModPack](https://steamcommunity.com/sharedfiles/filedetails/?id=2930590984)