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https://github.com/ucfopen/infinity-dodgeball-materia-widget

Infinity Dodgeball demonstrates the concept of infinity through the use of a simplistic game environment.
https://github.com/ucfopen/infinity-dodgeball-materia-widget

materia-widget

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Infinity Dodgeball demonstrates the concept of infinity through the use of a simplistic game environment.

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Infinity Dodgeball: A Materia Widget

Infinity Dodgeball demonstrates the concept of infinity through the use of a simplistic game environment where no matter the board size or skill level of players, results in a no win situation. Infinite possible moves, yet infinitely unbeatable.

Infinity Dodgeball is designed for use with [Materia](https://github.com/ucfopen/Materia), an open-source platform for interactive course content developed by the University of Central Florida.

![Infinity Dodgeball Player](src/_screen-shots/3.png)

### Basic Use

In a production environment, Infinity Dodgeball is installed to your Materia instance and is accessed via the Widget Catalog. For development, Infinity Dodgeball is bundled with the [Materia Widget Development Kit](https://github.com/ucfopen/Materia-Widget-Dev-Kit), which allows for rapid development in a local context using express.js.

### Local Development

Infinity Dodgeball uses the Materia Widget Development Kit for location development. Check out [the docs for the MDK](https://ucfopen.github.io/Materia-Docs/develop/materia-widget-development-kit.html) to learn more about starting up the local express environment.

### Installation to Materia

Widget installation options are covered in the [Installing Widgets](https://ucfopen.github.io/Materia-Docs/admin/installing-widgets.html) section of the Materia Docs.

For more information about the widget development process, be sure to visit the [widget developer guide](https://ucfopen.github.io/Materia-Docs/develop/widget-developer-guide.html) for Materia.