https://github.com/ucx15/qazwsx
QAZWSX - Quick and Zealy World Simulation eXperiment - 3D Software Raster Engine written in C++
https://github.com/ucx15/qazwsx
2d-graphics 3d-graphics game-engine rasterizer rendering-engine
Last synced: 3 days ago
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QAZWSX - Quick and Zealy World Simulation eXperiment - 3D Software Raster Engine written in C++
- Host: GitHub
- URL: https://github.com/ucx15/qazwsx
- Owner: ucx15
- License: mit
- Created: 2023-10-02T11:22:50.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2025-09-30T23:49:59.000Z (8 months ago)
- Last Synced: 2025-10-01T01:18:35.344Z (8 months ago)
- Topics: 2d-graphics, 3d-graphics, game-engine, rasterizer, rendering-engine
- Language: C++
- Homepage:
- Size: 1.29 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: Readme.md
- License: License.md
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README
# QAZWSX
3D rasterizer made in C++.
**⚠️Currently in Dev**
## Dependencies
* [stb_image_write.h](https://github.com/nothings/stb/blob/master/stb_image_write.h)
* [SDL3.2.22](https://www.libsdl.org/)
* [GLM](https://github.com/g-truc/glm)
* [nlohmann_json](https://github.com/nlohmann/json)
## Quick Start
Setup SDL3 and GLM in [Libs](Libs/) directory.
Then-
```
$ ./build.ps1
$ ./qazwsx
```
## ShowCase

