https://github.com/uduse/moozi
https://github.com/uduse/moozi
Last synced: about 1 year ago
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- Host: GitHub
- URL: https://github.com/uduse/moozi
- Owner: uduse
- Created: 2021-05-18T16:47:24.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2024-02-05T18:15:20.000Z (over 2 years ago)
- Last Synced: 2025-04-10T02:16:53.591Z (about 1 year ago)
- Language: Python
- Size: 6.16 MB
- Stars: 8
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# MooZi: A General-Game-Playing System
*MooZi* is a high-performance general-game-playing system that plans with a learned model.
The *MooZi* core learning algorithm is based on [*MuZero*](https://www.deepmind.com/blog/muzero-mastering-go-chess-shogi-and-atari-without-rules) with a few extensions.
*MooZi* uses [JAX eco-system](https://www.deepmind.com/blog/using-jax-to-accelerate-our-research) and [Ray](https://github.com/ray-project/ray) for the best performance.
## Supported Games
*MooZi* current supports all [MinAtar](https://github.com/kenjyoung/MinAtar) games and some two-players games from [OpenSpiel](https://github.com/deepmind/open_spiel).
## Architecture
*MooZi* deploys a [hierarchial control](https://arxiv.org/abs/1712.09381) paradigm to parallizes its workers.


## Tools
*MooZi* is shipped with tools to help you montior understand the system.
### Tensorboard
*MooZi* Tensorboard hows all important metrics regarding the behavior and performance of the system.

### Hidden Space Visualizer
*MooZi* hidden space visualizer collects hidden states during acting and visualize them either in 3D or 2D.
