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https://github.com/ufna/VaTexAtlas

Simple way to use texture atlases for Unreal Engine 4 UMG
https://github.com/ufna/VaTexAtlas

texture-atlases ue4 ue4-plugin umg unreal-engine unrealengine

Last synced: 2 months ago
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Simple way to use texture atlases for Unreal Engine 4 UMG

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VaTexAtlas
==========

[![statusIcon](https://teamcity.ufna.dev/app/rest/builds/buildType:(id:UfnaDev_VaTexAtlas_ClangFormatCheck)/statusIcon.svg)](https://teamcity.ufna.dev/viewType.html?buildTypeId=UfnaDev_VaTexAtlas_ClangFormatCheck&guest=1)

Welcome to the VaTexAtlas source code!

**VaTexAtlas** is the plugin for [Unreal Engine 4](https://www.unrealengine.com/) that makes texture atlases simpler to use with **UMG system**.

The plugin is designed to work with **sprite sheet data** exported from [TexturePacker](https://www.codeandweb.com/texturepacker) using **JSON Array** data format.

Check the [Wiki](http://bit.ly/VaTexAtlas-Docs) for plugin usage examples and installation notes.

Current version: **1.0 R 7** (UE 4.24)

![SCREENSHOT](SCREENSHOT.jpg)

Legal info
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Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere.

Unreal® Engine, Copyright 1998 – 2016, Epic Games, Inc. All rights reserved.