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https://github.com/uiuniversal/ngu-carousel

Angular Universal carousel
https://github.com/uiuniversal/ngu-carousel

angular angular2 angularuniversal banner carousel ngu-carousel slide tile

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Angular Universal carousel

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README

        

# ngu-carousel

[![npm downloads](https://img.shields.io/npm/dt/@ngu/carousel?label=npm%20downloads)](https://www.npmjs.com/package/@ngu/carousel)

[![npm version](https://badge.fury.io/js/%40ngu%2Fcarousel.svg)](https://badge.fury.io/js/%40ngu%2Fcarousel)

[![All Contributors](https://img.shields.io/badge/all_contributors-18-orange.svg?style=flat-square)](#contributors-)

Angular Universal carousel

`Note: This carousel doesn't include any CSS. go and customize CSS for buttons, items except ngucarousel and ngucarousel-inner`

## Demo

Demo available in Stackblitz [Here](https://stackblitz.com/edit/ngu-carousel-ng6)

Demo available [Here](https://ngu-carousel.netlify.app)

## Installation

`ngu-carousel` supports touch actions and requires `hammerjs` to be installed before the `ngu-carousel` is installed.

| Angular Version | ngu-carousel Version |
| ------------------------ | -------------------------------------------- |
| Angular >= 18 | `npm i --save @ngu/carousel@18` |
| Angular >= 17 | `npm i --save @ngu/[email protected]` |
| Angular >= 16 standalone | `npm i --save @ngu/[email protected]` |
| Angular >= 16 | `npm i --save @ngu/[email protected]` |
| Angular >= 15 | `npm i --save @ngu/[email protected]` |
| Angular >= 14 | `npm i --save @ngu/[email protected]` |
| Angular >= 13 | `npm i --save @ngu/[email protected]` |
| Angular >= 12 | `npm i --save @ngu/[email protected]` |
| Angular >= 10 | `npm i --save @ngu/[email protected]` |
| Angular = 9 | `npm i --save @ngu/[email protected]` |
| Angular < 9 | `npm i --save @ngu/[email protected]` |

## Usage

1. Include Carousel needed parts in your module or component (all carousel components and directives are standalone):

```typescript
import {
NguCarousel,
NguCarouselDefDirective,
NguCarouselNextDirective,
NguCarouselPrevDirective,
NguItemComponent
} from '@ngu/carousel';

@NgModule({
imports: [
NguCarousel,
NguTileComponent,
NguCarousel,
NguCarouselDefDirective,
NguCarouselNextDirective,
NguCarouselPrevDirective,
NguItemComponent
]
})
export class AppModule {}

OR

@Component({
imports: [
NguCarousel,
NguTileComponent,
NguCarousel,
NguCarouselDefDirective,
NguCarouselNextDirective,
NguCarouselPrevDirective,
NguItemComponent
],
standalone: true
})
export class AppComponent {}
```

2. Then use in your component:

```javascript
import { Component, OnInit } from '@angular/core';
import { NguCarouselConfig } from '@ngu/carousel';

@Component({
selector: 'sample',
template: `




{{j}}




<
>




<
>



`,
})
export class SampleComponent implements OnInit {
imgags = [
'assets/bg.jpg',
'assets/car.png',
'assets/canberra.jpg',
'assets/holi.jpg'
];
public carouselTileItems: Array = [0, 1, 2, 3, 4, 5];
public carouselTiles = {
0: [],
1: [],
2: [],
3: [],
4: [],
5: []
};
public carouselTile: NguCarouselConfig = {
grid: { xs: 1, sm: 1, md: 3, lg: 3, all: 0 },
slide: 3,
speed: 250,
point: {
visible: true
},
load: 2,
velocity: 0,
touch: true,
easing: 'cubic-bezier(0, 0, 0.2, 1)'
};
constructor() {}

ngOnInit() {
this.carouselTileItems.forEach(el => {
this.carouselTileLoad(el);
});
}

public carouselTileLoad(j) {
// console.log(this.carouselTiles[j]);
const len = this.carouselTiles[j].length;
if (len <= 30) {
for (let i = len; i < len + 15; i++) {
this.carouselTiles[j].push(
this.imgags[Math.floor(Math.random() * this.imgags.length)]
);
}
}
}
}
```

## Input Interface

```javascript
export class NguCarouselStore {
type: string;
deviceType: DeviceType;
token: string;
items: number;
load: number;
deviceWidth: number;
carouselWidth: number;
itemWidth: number;
visibleItems: ItemsControl;
slideItems: number;
itemWidthPer: number;
itemLength: number;
currentSlide: number;
easing: string;
speed: number;
transform: Transfrom;
loop: boolean;
dexVal: number;
touchTransform: number;
touch: Touch;
isEnd: boolean;
isFirst: boolean;
isLast: boolean;
RTL: boolean;
vertical: Vertical;
}
export type DeviceType = 'xs' | 'sm' | 'md' | 'lg' | 'xl' | 'all';

export class ItemsControl {
start: number;
end: number;
}

export class Vertical {
enabled: boolean;
height: number;
}

export class Touch {
active?: boolean;
swipe: string;
velocity: number;
}

export class NguCarouselConfig {
grid: Transfrom;
gridBreakpoints?: Breakpoints;
slide?: number;
speed?: number;
interval?: CarouselInterval;
animation?: Animate;
point?: Point;
type?: string;
load?: number;
custom?: Custom;
loop?: boolean;
touch?: boolean;
easing?: string;
RTL?: boolean;
button?: NguButton;
vertical?: Vertical;
velocity?: number;
}

export class Grid {
xs: number;
sm: number;
md: number;
lg: number;
xl: number;
all: number;
}

export interface Point {
visible: boolean;
hideOnSingleSlide?: boolean;
}

export type Custom = 'banner';
export type Animate = 'lazy';
```

| Command | Type | Required | Description |
| ------------------------- | ------------- | -------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `grid` | Object | Yes | **xs** - mobile, **sm** - tablet, **md** - desktop, **lg** - large desktops, **xl** - extra large desktops, **all** - fixed width (When you use **all** make others 0 and vice versa) |
| `gridBreakpoints` | Object | optional | Determines the browser width in pixels that the grid displays the intended number of tiles.

default: `{sm: 768, md: 992, lg: 1200, xl: 1200}` |
| `slide` | number | optional | It is used to slide the number items on click |
| `speed` | milliseconds | optional | It is used for time taken to slide the number items |
| `interval` | milliseconds | optional | It is used to make the carousel auto slide with given value. interval defines the interval between slides |
| `load` | number | optional | It is used to load the items similar to pagination. The carousel will trigger the carouselLoad function to load another set of items. It will help you to improve the performance of the app.**`(carouselLoad)="myfunc($event)"`** |
| `point.visible` | boolean | optional | It is used to indicate no. of slides and also shows the current active slide. |
| `point.hideOnSingleSlide` | boolean | optional | It is used to hide the point indicator when slide is less than one. |
| `touch` | boolean | optional | It is used to active touch support to the carousel. |
| `easing` | string | optional | It is used to define the easing style of the carousel. Only define the ease name without any timing like `ease`,`ease-in` |
| `loop` | boolean | optional | It is used to loop the `ngu-item ngu-tile`. It must be true for `interval` |
| `animation` | string | optional | It is used to animate the sliding items. currently it only supports `lazy`. more coming soon and also with custom CSS animation option |
| `custom` | string | optional | It is you to define the purpose of the carousel. Currently, it only supports `banner`. |
| `RTL` | boolean | optional | This option enables the `rtl` direction and acts as rtl. By default it is set to `ltr` |
| `vertical.enabled` | boolean | optional | This option enable the `vertical` direction |
| `vertical.height` | number | optional | This option is used to set the height of the carousel |

### Custom CSS for Point

```html




```

This is HTML I'm using in the carousel. Add your own CSS according to this elements in `pointStyles`. check below guide for more details.

```html

```

- `inputs` is an `Input` and It accepts `NguCarouselConfig`.
- `onMove` is an `Output` which triggered on every slide before start and it will emit `$event` as `NguCarouselStore` object.
- `carouselLoad` is an `Output` which triggered when slide reaches the end on items based on inputs `load`.

# Getstarted guide

## Banner with Custom point style

```javascript
import { Component } from '@angular/core';
import { NguCarousel, NguCarouselStore } from '@ngu/carousel';

@Component({
selector: 'app-carousel',
template: `


1



2



3


<
>

`,
styles: [
`
.bannerStyle h1 {
background-color: #ccc;
min-height: 300px;
text-align: center;
line-height: 300px;
}
.leftRs {
position: absolute;
margin: auto;
top: 0;
bottom: 0;
width: 50px;
height: 50px;
box-shadow: 1px 2px 10px -1px rgba(0, 0, 0, 0.3);
border-radius: 999px;
left: 0;
}

.rightRs {
position: absolute;
margin: auto;
top: 0;
bottom: 0;
width: 50px;
height: 50px;
box-shadow: 1px 2px 10px -1px rgba(0, 0, 0, 0.3);
border-radius: 999px;
right: 0;
}
`
]
})
export class Sample implements OnInit {
ngOnInit() {
this.carouselBanner = {
grid: { xs: 1, sm: 1, md: 1, lg: 1, xl: 1, all: 0 },
slide: 1,
speed: 400,
interval: {
timing: 3000,
initialDelay: 1000
},
point: {
visible: true
},
load: 2,
loop: true,
touch: true
};
}

/* It will be triggered on every slide*/
onmoveFn(data: NguCarouselStore) {
console.log(data);
}

trackCarousel(_, item) {
return item;
}
}
```

## Banner with Vertical carousel

```javascript
import { Component } from '@angular/core';
import { NguCarousel, NguCarouselConfig } from '@ngu/carousel';

@Component({
selector: 'app-carousel',
template: `


1



2



3


<
>

`,
styles: [
`
.bannerStyle h1 {
background-color: #ccc;
min-height: 300px;
text-align: center;
line-height: 300px;
}
.leftRs {
position: absolute;
margin: auto;
top: 0;
bottom: 0;
width: 50px;
height: 50px;
box-shadow: 1px 2px 10px -1px rgba(0, 0, 0, .3);
border-radius: 999px;
left: 0;
}

.rightRs {
position: absolute;
margin: auto;
top: 0;
bottom: 0;
width: 50px;
height: 50px;
box-shadow: 1px 2px 10px -1px rgba(0, 0, 0, .3);
border-radius: 999px;
right: 0;
}

.ngucarouselPoint {
list-style-type: none;
text-align: center;
padding: 12px;
margin: 0;
white-space: nowrap;
overflow: auto;
position: absolute;
width: 100%;
bottom: 20px;
left: 0;
box-sizing: border-box;
}
.ngucarouselPoint li {
display: inline-block;
border-radius: 999px;
background: rgba(255, 255, 255, 0.55);
padding: 5px;
margin: 0 3px;
transition: .4s ease all;
}
.ngucarouselPoint li.active {
background: white;
width: 10px;
}
`
]
})
export class Sample implements OnInit {
ngOnInit() {
this.carouselBanner = {
grid: { xs: 1, sm: 1, md: 1, lg: 1, xl:1, all: 0 },
slide: 1,
speed: 400,
interval: 4000,
point: {
visible: true
},
load: 2,
loop: true,
touch: true, // touch is not currently in active for vertical carousel, will enable it in future build
vertical {
enabled: true,
height: 400
}
};
}

/* It will be triggered on every slide*/
onmoveFn(data: NguCarousel) {
console.log(data);
}
}
```

## Tile with Carousel Control

```javascript
import { Component } from '@angular/core';
import { NguCarousel, NguCarouselConfig } from '@ngu/carousel';

@Component({
selector: 'app-carousel',
template: `


{{Tile + 1}}


<
>

Reset
`,
styles: [`

h1{
min-height: 200px;
background-color: #ccc;
text-align: center;
line-height: 200px;
}
.leftRs {
position: absolute;
margin: auto;
top: 0;
bottom: 0;
width: 50px;
height: 50px;
box-shadow: 1px 2px 10px -1px rgba(0, 0, 0, .3);
border-radius: 999px;
left: 0;
}

.rightRs {
position: absolute;
margin: auto;
top: 0;
bottom: 0;
width: 50px;
height: 50px;
box-shadow: 1px 2px 10px -1px rgba(0, 0, 0, .3);
border-radius: 999px;
right: 0;
}
`]
})
export class Sample implements OnInit {
private carouselToken: string;

public carouselTileItems: Array;
public carouselTile: NguCarouselConfig;
@ViewChild('carousel') carousel: NguCarousel;

constructor() { }

ngOnInit(){
this.carouselTileItems = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13];

this.carouselTile = {
grid: {xs: 2, sm: 3, md: 3, lg: 5, xl:5, all: 0},
slide: 2,
speed: 400,
animation: 'lazy',
point: {
visible: true
},
load: 2,
touch: true,
easing: 'ease'
}
}

initDataFn(key: NguCarouselStore) {
this.carouselToken = key.token;
}

resetFn() {
this.carousel.reset(this.carouselToken);
}

moveToSlide() {
this.carousel.moveToSlide(this.carouselToken, 2, false);
}

public carouselTileLoad(evt: any) {

const len = this.carouselTileItems.length
if (len <= 30) {
for (let i = len; i < len + 10; i++) {
this.carouselTileItems.push(i);
}
}

}

// carouselLoad will trigger this function when your load value reaches
// it helps to load the data by parts to increase the performance of the app
// must use feature to all carousel

}
```

## Tile with custom point style

```javascript
import { Component } from '@angular/core';
import { NguCarousel } from '@ngu/carousel';

@Component({
selector: 'app-carousel',
template: `


{{Tile + 1}}


<
>

`,
styles: [`

h1{
min-height: 200px;
background-color: #ccc;
text-align: center;
line-height: 200px;
}
.leftRs {
position: absolute;
margin: auto;
top: 0;
bottom: 0;
width: 50px;
height: 50px;
box-shadow: 1px 2px 10px -1px rgba(0, 0, 0, .3);
border-radius: 999px;
left: 0;
}

.rightRs {
position: absolute;
margin: auto;
top: 0;
bottom: 0;
width: 50px;
height: 50px;
box-shadow: 1px 2px 10px -1px rgba(0, 0, 0, .3);
border-radius: 999px;
right: 0;
}
`]
})
export class Sample implements OnInit {

public carouselTileItems: Array;
public carouselTile: NguCarousel;

ngOnInit(){
this.carouselTileItems = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13];

this.carouselTile = {
grid: {xs: 2, sm: 3, md: 3, lg: 5, xl:5, all: 0},
slide: 2,
speed: 400,
animation: 'lazy',
point: {
visible: true,
pointStyles: `
.ngucarouselPoint {
list-style-type: none;
text-align: center;
padding: 12px;
margin: 0;
white-space: nowrap;
overflow: auto;
box-sizing: border-box;
}
.ngucarouselPoint li {
display: inline-block;
border-radius: 50%;
border: 2px solid rgba(0, 0, 0, 0.55);
padding: 4px;
margin: 0 3px;
transition-timing-function: cubic-bezier(.17, .67, .83, .67);
transition: .4s;
}
.ngucarouselPoint li.active {
background: #6b6b6b;
transform: scale(1.2);
}
`
},
load: 2,
touch: true,
easing: 'ease'
}
}

public carouselTileLoad(evt: any) {

const len = this.carouselTileItems.length
if (len <= 30) {
for (let i = len; i < len + 10; i++) {
this.carouselTileItems.push(i);
}
}

}

// carouselLoad will trigger this function when your load value reaches
// it helps to load the data by parts to increase the performance of the app
// must use feature to all carousel

}
```

## License

[MIT](LICENSE) license.

## Contributors ✨

Thanks goes to these wonderful people ([emoji key](https://allcontributors.org/docs/en/emoji-key)):



Code Veins
Code Veins

💻
Marcin Czachurski
Marcin Czachurski

💻
Alexander Buiko
Alexander Buiko

💻
Frido Koch
Frido Koch

💻
Giorgio Modoni
Giorgio Modoni

💻
faran312
faran312

💻
Euan Goddard
Euan Goddard

💻


Santosh Yadav
Santosh Yadav

💻
Tiago Magalhães
Tiago Magalhães

📖
Sam Vloeberghs
Sam Vloeberghs

📖
rat-matheson
rat-matheson

💻
Brandon Largeau
Brandon Largeau

💻
Artur Androsovych
Artur Androsovych

💻
chivesrs
chivesrs

💻


Luca Peruzzo
Luca Peruzzo

💻
Mateusz Stefańczyk
Mateusz Stefańczyk

💻
Matthieu Riegler
Matthieu Riegler

👀
Sasidharan SD
Sasidharan SD

📖

This project follows the [all-contributors](https://github.com/all-contributors/all-contributors) specification. Contributions of any kind welcome!