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https://github.com/undefinedbhvr/vidar
Open Source Bevy FPS Game
https://github.com/undefinedbhvr/vidar
bevy ecs first-person-shooter game-development rust rust-gamedev
Last synced: 2 months ago
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Open Source Bevy FPS Game
- Host: GitHub
- URL: https://github.com/undefinedbhvr/vidar
- Owner: UndefinedBHVR
- License: mit
- Created: 2024-08-24T01:20:29.000Z (4 months ago)
- Default Branch: main
- Last Pushed: 2024-09-09T08:07:24.000Z (4 months ago)
- Last Synced: 2024-10-09T20:03:43.933Z (2 months ago)
- Topics: bevy, ecs, first-person-shooter, game-development, rust, rust-gamedev
- Language: Rust
- Homepage:
- Size: 8.59 MB
- Stars: 4
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Vidar
Vidar is a work-in-progress first-person shooter (FPS) game built with the Bevy game engine.
## Current Status
Vidar is in early development. I hope to leave this as an open source template for the community to use for research and design in their own projects.
## Getting Started
To run the current build of Vidar:
1. Ensure you have Rust and Cargo installed on your system.
2. Clone this repository.
3. Run `cargo run` in the project directory.## Contributing
I welcome any and all contributions! Please make a PR or Issue if you have any questions, suggestions, or feedback.
## License
Vidar is built off a template provided by the Bevy Jam working group. All work from the Bevy Jam working group is licensed under the MIT license.
All code original to this repository, including modifications and additions to the original template, is also available under the MIT license.
Please see the [LICENSE](./LICENSE) file for more information.
## Acknowledgements
This project was built using a template provided by the Bevy Jam working group.
This project may contain several leftovers from that original template, which made use of third party assets.
The credit for those assets are included in the [credits screen](./src/screens/credits.rs) for more information.