https://github.com/unitoftime/flow
A library of different game components and systems that I use
https://github.com/unitoftime/flow
gamedev go golang
Last synced: over 1 year ago
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A library of different game components and systems that I use
- Host: GitHub
- URL: https://github.com/unitoftime/flow
- Owner: unitoftime
- License: mit
- Created: 2021-09-25T19:40:58.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2025-03-15T19:08:42.000Z (over 1 year ago)
- Last Synced: 2025-03-19T23:09:58.207Z (over 1 year ago)
- Topics: gamedev, go, golang
- Language: Go
- Homepage:
- Size: 490 KB
- Stars: 8
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
[](https://pkg.go.dev/github.com/unitoftime/flow)
[](https://github.com/unitoftime/flow/actions/workflows/build.yml)
[](https://raw.githack.com/wiki/unitoftime/flow/coverage.html)
# Overview
Flow is a work in progress component library that I use in my games and other applications. You're welcome to check it out. Each package inside here represents a different domain