https://github.com/unity-technologies/assetgraph
Visual Workflow Automation Tool for Unity.
https://github.com/unity-technologies/assetgraph
Last synced: 11 months ago
JSON representation
Visual Workflow Automation Tool for Unity.
- Host: GitHub
- URL: https://github.com/unity-technologies/assetgraph
- Owner: Unity-Technologies
- License: other
- Created: 2015-06-30T08:42:29.000Z (almost 11 years ago)
- Default Branch: 1.7/release
- Last Pushed: 2021-06-03T09:50:14.000Z (almost 5 years ago)
- Last Synced: 2025-05-16T09:06:26.366Z (11 months ago)
- Language: C#
- Homepage:
- Size: 107 MB
- Stars: 1,146
- Watchers: 651
- Forks: 210
- Open Issues: 32
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- License: LICENSE.md
Awesome Lists containing this project
README
# AssetGraph

AssetGraph is a tool that aims to reduce the workload of all the effort needed to build workflows around asset importing, building Asset Bundles and building Player Apps. By using the tool, you can build workflows to create, modify, and change asset settings graphically, and even automate it. It will free designers and artists from repetitive tasks during game development.
## Getting Started
- User Manual: [English(1.7)](https://docs.google.com/document/d/e/2PACX-1vSG44o2kP9YalCpqd4Kx3Q-WpgS6mzgrF6ZMAh71KFIk2t_PNJCtx7yePvuVnfC0r7H1WyjaXDWL_jo/pub) | [Japanese(1.7)](https://docs.google.com/document/d/e/2PACX-1vQBhFqcklSHMYCEvcMCFeQ_OoeV3QTzZ4fNFeQBx_tOVY3tBRcba6fgMy2vvR7WXjgUFsaDyaXTPNuM/pub)
- [Quick Q&A](https://github.com/Unity-Technologies/AssetGraph/wiki/Q&A)
- [ChangeLog](https://github.com/Unity-Technologies/AssetGraph/blob/1.7/release/CHANGELOG.md) for the latest version info.
- If you find any bugs/issues or feature requests, please create a new Issue from [Issue Section](https://github.com/Unity-Technologies/AssetGraph/issues).