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https://github.com/unity-technologies/assetgraph

Visual Workflow Automation Tool for Unity.
https://github.com/unity-technologies/assetgraph

Last synced: 11 months ago
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Visual Workflow Automation Tool for Unity.

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README

          

# AssetGraph

![](/Documentation~/images/top.png)

AssetGraph is a tool that aims to reduce the workload of all the effort needed to build workflows around asset importing, building Asset Bundles and building Player Apps. By using the tool, you can build workflows to create, modify, and change asset settings graphically, and even automate it. It will free designers and artists from repetitive tasks during game development.

## Getting Started
- User Manual: [English(1.7)](https://docs.google.com/document/d/e/2PACX-1vSG44o2kP9YalCpqd4Kx3Q-WpgS6mzgrF6ZMAh71KFIk2t_PNJCtx7yePvuVnfC0r7H1WyjaXDWL_jo/pub) | [Japanese(1.7)](https://docs.google.com/document/d/e/2PACX-1vQBhFqcklSHMYCEvcMCFeQ_OoeV3QTzZ4fNFeQBx_tOVY3tBRcba6fgMy2vvR7WXjgUFsaDyaXTPNuM/pub)
- [Quick Q&A](https://github.com/Unity-Technologies/AssetGraph/wiki/Q&A)
- [ChangeLog](https://github.com/Unity-Technologies/AssetGraph/blob/1.7/release/CHANGELOG.md) for the latest version info.
- If you find any bugs/issues or feature requests, please create a new Issue from [Issue Section](https://github.com/Unity-Technologies/AssetGraph/issues).