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https://github.com/unity-technologies/postprocessing
Post Processing Stack
https://github.com/unity-technologies/postprocessing
effects post-processing unity
Last synced: 2 days ago
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Post Processing Stack
- Host: GitHub
- URL: https://github.com/unity-technologies/postprocessing
- Owner: Unity-Technologies
- License: other
- Archived: true
- Created: 2016-10-10T07:01:21.000Z (over 8 years ago)
- Default Branch: v2
- Last Pushed: 2024-06-05T07:45:22.000Z (8 months ago)
- Last Synced: 2024-11-03T11:34:13.679Z (3 months ago)
- Topics: effects, post-processing, unity
- Language: C#
- Size: 46.3 MB
- Stars: 3,705
- Watchers: 971
- Forks: 749
- Open Issues: 311
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
Awesome Lists containing this project
README
# Post-processing Stack v2
**Note: development has moved to the [main Graphics repository](https://github.com/Unity-Technologies/Graphics).**
This branch is under maintenance and holds the current version of the post-processing stack for the built-in render pipelines.
Instructions
------------Documentation is available [in the manual](https://docs.unity3d.com/Packages/com.unity.postprocessing@latest/index.html).
The current version requires Unity 2018.3+.
For versions of Unity starting from 2017.2+, use version 2.3.0. For older versions of Unity (5.6 and 2017.1), use version 2.1.8.
To report bugs or other issues, use the Unity Bug Tracker. To see how, read [this](https://unity3d.com/unity/qa/bug-reporting).
License
-------Unity Companion License (see [LICENSE](LICENSE.md))