https://github.com/unity3d-jp/unitychanspringbone
UnityChan Sping Bone System for lightweight secondary animations
https://github.com/unity3d-jp/unitychanspringbone
Last synced: over 1 year ago
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UnityChan Sping Bone System for lightweight secondary animations
- Host: GitHub
- URL: https://github.com/unity3d-jp/unitychanspringbone
- Owner: unity3d-jp
- License: mit
- Created: 2018-04-13T08:14:05.000Z (over 8 years ago)
- Default Branch: release/1.1
- Last Pushed: 2023-10-15T13:13:30.000Z (almost 3 years ago)
- Last Synced: 2025-03-29T01:07:28.029Z (over 1 year ago)
- Language: C#
- Size: 285 KB
- Stars: 513
- Watchers: 50
- Forks: 73
- Open Issues: 12
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
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README
# UnityChanSpringBone
UnityChan Sping Bone System for lightweight secondary animations.