https://github.com/unitycoder/blunder3d
wpf+unity = simple modeling tool?
https://github.com/unitycoder/blunder3d
Last synced: 2 months ago
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wpf+unity = simple modeling tool?
- Host: GitHub
- URL: https://github.com/unitycoder/blunder3d
- Owner: unitycoder
- License: mit
- Created: 2022-08-18T20:38:20.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2025-02-11T11:33:57.000Z (4 months ago)
- Last Synced: 2025-02-11T12:33:34.167Z (4 months ago)
- Language: C#
- Homepage:
- Size: 31.3 KB
- Stars: 6
- Watchers: 3
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Blunder3D (name is WIP :D)
unity+wpf = simple modeling tool for common 3D tasks?# Why
Cannot get over Blender UI/UX..
why no standard UI elements, no standard file browser, no standard shortcut keys, no common features like drag n drop file to import... and much more.So lets try making simple 3d tool using wpf as main UI, Unity app as embedded 3D viewer..fun experiment?
### Alternatives
- this looks good, still bit complicated to get started though https://www.blockbench.net/