https://github.com/unitycoder/unityterrainsharpblending
Sharp Blending for Terrain Textures, using Texture FilterMode.Point
https://github.com/unitycoder/unityterrainsharpblending
Last synced: 3 months ago
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Sharp Blending for Terrain Textures, using Texture FilterMode.Point
- Host: GitHub
- URL: https://github.com/unitycoder/unityterrainsharpblending
- Owner: unitycoder
- Created: 2017-05-20T10:37:59.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2017-05-20T13:11:50.000Z (about 8 years ago)
- Last Synced: 2025-02-28T16:20:38.808Z (4 months ago)
- Language: C#
- Homepage: https://unitycoder.com/blog/2017/05/20/terrain-alphamap-texture-filtermode-sharp-texture-blending/
- Size: 3.75 MB
- Stars: 14
- Watchers: 2
- Forks: 3
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# UnityTerrainSharpBlending
Project is created with Unity 5.6.1f1 (but the editor script should work in older versions too)
Editor plugin
Results
