https://github.com/unitytechnologies/spaceshooterecs
The ECS project originally developed with Intel for GDC 2018
https://github.com/unitytechnologies/spaceshooterecs
Last synced: 11 months ago
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The ECS project originally developed with Intel for GDC 2018
- Host: GitHub
- URL: https://github.com/unitytechnologies/spaceshooterecs
- Owner: UnityTechnologies
- Created: 2018-04-09T16:53:37.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2019-02-04T17:20:10.000Z (about 7 years ago)
- Last Synced: 2025-03-25T05:42:03.694Z (11 months ago)
- Language: C#
- Size: 106 MB
- Stars: 152
- Watchers: 22
- Forks: 33
- Open Issues: 1
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Metadata Files:
- Readme: README.md
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README
# Space Shooter ECS
**Description**
This repo contains the Space Shooter game with ECS implementation developed by Intel and Unity.
A video walkthrough can be found [Here](https://youtu.be/WLfhUKp2gag). This project is meant to be a "Rosetta Stone" for understanding how to get started with the ECS structure in Unity.
The basic examples can be found under Assets/Simple Examples while the final result can be found in Assets/Scenes.
**Contact**
If you have any questions about this simple example, please feek free to contact Mike Geig:
- Email: mike[at]unity3d.com
- Twitter: [@mikegeig](https://twitter.com/mikegeig)