https://github.com/unitytechnologies/test_shadergraphblog
Example Project to demonstrate Vertex Animation Shaders using Shader Graph.
https://github.com/unitytechnologies/test_shadergraphblog
Last synced: 6 months ago
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Example Project to demonstrate Vertex Animation Shaders using Shader Graph.
- Host: GitHub
- URL: https://github.com/unitytechnologies/test_shadergraphblog
- Owner: UnityTechnologies
- Created: 2018-08-24T15:43:51.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-12-28T17:45:14.000Z (about 7 years ago)
- Last Synced: 2024-12-08T16:40:14.325Z (about 1 year ago)
- Language: C#
- Homepage:
- Size: 75.9 MB
- Stars: 224
- Watchers: 19
- Forks: 60
- Open Issues: 3
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Metadata Files:
- Readme: README.md
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README

# Test_ShaderGraphBlog
This scene was developed to demonstrate the priciples explained in my supporting blog post ["Art That Moves: Creating Animated Materials with Shader Graph"](https://blogs.unity3d.com/2018/10/05/art-that-moves-creating-animated-materials-with-shader-graph/). I would encourage you to read the blog post first!
[Follow me on Twitter: @John_O_Really](https://twitter.com/John_O_Really)
## Thanks
* Thank you to [Andy Touch](https://twitter.com/andytouch) for additional shaders and guidance.
* Thank you to [Keijiro Takahashi](https://twitter.com/_kzr) for the Unity logo Shader Graph.
* Thank you to [Bruce Slater](https://twitter.com/RadForgeBruce) for helping get the water shader off the ground.
## License
This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.