https://github.com/user0332/gianmarcochess
A UCI compatible chess engine written in C#
https://github.com/user0332/gianmarcochess
chess chess-engine csharp dotnet lichess lichess-bot lichess-bot-engine python python3 uci uci-engine
Last synced: 25 days ago
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A UCI compatible chess engine written in C#
- Host: GitHub
- URL: https://github.com/user0332/gianmarcochess
- Owner: User0332
- License: mit
- Created: 2023-08-29T18:23:40.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2024-01-09T23:27:50.000Z (over 2 years ago)
- Last Synced: 2025-09-10T07:39:26.352Z (9 months ago)
- Topics: chess, chess-engine, csharp, dotnet, lichess, lichess-bot, lichess-bot-engine, python, python3, uci, uci-engine
- Language: C#
- Homepage:
- Size: 109 KB
- Stars: 1
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# GianMarco
A work-in-progress UCI-compatible chess engine written in C# utilizing a search-and-eval strategy. This project uses modified code from Sebastian Lague's `ChessChallenge.Chess` and `ChessChallenge.API` namespaces. Play the bot on lichess ([@GianMarcoChessBot](https://lichess.org/@/GianMarcoChessBot))!
## Key Heuristics & Search Features
- Iterative Deepening
- Principal Variation Search
- Late Move Reduction
- Null Move Pruning
- Simple Transposition Table
- Move Ordering
- SEE
- Killer Moves
- History Heuristic
- SEE Pruning (Quiescence Search)
- Delta Pruning (Quiescence Search)
## Key Evaluation Heuristics
- Material Evaluation
- Positional Evaluation
- King Safety Evaluation
- Pawn Evals
- Stacked Pawns
- Passed Pawns
- Isolated Pawns